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Steam News29 July 202616d ago

Fallen Aces Episode 2 | Hotfix 2 (The Deck Fixes!!!)

Deck users, Linux fans, and integrated graphics havers rejoice! We've identified and fixed a shader compatibility issue that was causing rendering bugs on integrated graphics and Linux/Steam Deck.

Full notes

Full Fallen Aces update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions5 changes1 removal
  • Compatibility
  • Gameplay
  • Performance
  • UI and audio
  • Fixes
changedDeck users, Linux fans, and integrated graphics havers rejoice!
fixedWe've identified and fixed a shader compatibility issue that was causing rendering bugs on integrated graphics and Linux/Steam Deck.
removedPlayers who encountered invisible textures or broken lighting should no longer experience these issues.
changedWe’re also working on additional optimizations to get VRAM usage down and improve performance.
changedIf you’re still encountering loading issues or poor framerates, please try lowering the graphics settings! Specifically the texture quality.
fixedIf you encounter any bugs, please report them on the Steam forums! We are aiming to have another hotfix out early next week.

Fallen Aces changes

changedDeck users, Linux fans, and integrated graphics havers rejoice!
fixedWe've identified and fixed a shader compatibility issue that was causing rendering bugs on integrated graphics and Linux/Steam Deck.
removedPlayers who encountered invisible textures or broken lighting should no longer experience these issues.
changedWe’re also working on additional optimizations to get VRAM usage down and improve performance.
changedIf you’re still encountering loading issues or poor framerates, please try lowering the graphics settings! Specifically the texture quality.

Deck users, Linux fans, and integrated graphics havers rejoice!

We've identified and fixed a shader compatibility issue that was causing rendering bugs on integrated graphics and Linux/Steam Deck.

Players who encountered invisible textures or broken lighting should no longer experience these issues.

We’re also working on additional optimizations to get VRAM usage down and improve performance.

If you’re still encountering loading issues or poor framerates, please try lowering the graphics settings! Specifically the texture quality.

If you encounter any bugs, please report them on the Steam forums! We are aiming to have another hotfix out early next week.

Changelog:

  • Fixed shader compatibility issue that broke rendering on Linux and integrated graphics chipsets

  • Fixed issue where NPCs would become permanently rotated if the player save/loaded on specific geometry

  • Updated notes for clarity in the Chapter 3 Benedetto house and the Chapter 4 Captain’s office

  • Updated anti-aliasing graphics option text to reflect the game uses MSAA

Thank you for your patience over the last 72 hours and for working with us to diagnose and fix these issues that caught us off guard!

Source

Steam News / 29 July 2026

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