In this update6
Full notes
Full Fall of Gods update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Store
Fall of Gods changes
The latest update of the Fall of Gods Demo introduces a greatly improved combat system. Get ready for aerial combat, multiple weapons and the new ultimate weapon mode!
New Weapon: Great sword
Introducing the great sword, a slow but heavy hitter! Switch weapons at any time to perform devastating combos!
Aerial Combat
Launch your enemies into the air and smack them down to the ground!
Ultimate Weapon Mode
Fulfill conditions to activate the great sword's ultimate mode und unlock the fire sword!
More improvements:
Improved hit detection system (more precise and FPS independent) - Better readability of enemy attacks - Better readability of player combo progression - Sword is now attached to player's back - Improved responsiveness by allowing the player to dodge roll at any time - Improved HUD - Improved trap models and VFX - Improved hitbox of Horus shockwave attack - Improved map to show the start room - Improved vase destruction when using dodge roll - New vase destruction VFX - Camera options (camera lag and boss target locking)
Bugfixes:
Player sometimes not being able to move after using air dash - FPS permanently decreased by destroyed vases - Heal Item VFX wrongly respawning - Horus teleporting into regions where he should not go - Streaming Level Loading Lag - Wrong sound setting names - Esc button not working in all menus
https://store.steampowered.com/app/2326930/Fall_of_Gods/
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Source
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