What changed
0 fixes1 addition1 change0 removals
- UI and audio
- Compatibility
addedThat's all for this current patch - at the same time I've been extremely busy with the big new update. Unfortunately I had some negotiations fall through for a library I wanted to use to run the new UI on, so I've been working on making a totally new HTML renderer - quite a large task, especially when it needs to have good performance in a game.
changedThis has blown out the development time for the update by a lot but I'm hoping that it should be ready for a beta soon. The upcoming patch is absolutely massive, a thousand commits compared to three thousand for the entire rest of the game's development, so expect to see a lot of changes.
Fall of an Empire changes
addedThat's all for this current patch - at the same time I've been extremely busy with the big new update. Unfortunately I had some negotiations fall through for a library I wanted to use to run the new UI on, so I've been working on making a totally new HTML renderer - quite a large task, especially when it needs to have good performance in a game.
changedThis has blown out the development time for the update by a lot but I'm hoping that it should be ready for a beta soon. The upcoming patch is absolutely massive, a thousand commits compared to three thousand for the entire rest of the game's development, so expect to see a lot of changes.
Hi all,
I've just pushed a small patch that should solve the issue of being unable to complete the tutorial due to Marcellus being made a bishop.
That's all for this current patch - at the same time I've been extremely busy with the big new update. Unfortunately I had some negotiations fall through for a library I wanted to use to run the new UI on, so I've been working on making a totally new HTML renderer - quite a large task, especially when it needs to have good performance in a game.
This has blown out the development time for the update by a lot but I'm hoping that it should be ready for a beta soon. The upcoming patch is absolutely massive, a thousand commits compared to three thousand for the entire rest of the game's development, so expect to see a lot of changes.
Cheers,
Joe