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Steam News18 July 20261mo ago

Fakeway Three-Month Development Roadmap

I. Visuals & Content Expansion 1. New Trailer: Produce and release a brand-new promotional trailer. 2. New Enemy Animations: Add fresh movement and attack animations for 10 types of enemies. 3.

Full notes

Full Fakeway update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes11 additions6 changes0 removals
  • Gameplay
  • Maps
  • Balance
  • Events
added1. New Trailer: Produce and release a brand-new promotional trailer.
added2. New Enemy Animations: Add fresh movement and attack animations for 10 types of enemies.
added3. Biome Enemy Updates: Add 10 new enemies each to the Caves, Dungeons, and Ocean biomes.
added4. Fun Items: Implement 10 new items with interesting mechanics and interactions.
added5. New Race: Introduce the "Panda Race" into the game.
changedII. Ruins & Environment Improvements

Fakeway changes

added1. New Trailer: Produce and release a brand-new promotional trailer.
added2. New Enemy Animations: Add fresh movement and attack animations for 10 types of enemies.
added3. Biome Enemy Updates: Add 10 new enemies each to the Caves, Dungeons, and Ocean biomes.
added4. Fun Items: Implement 10 new items with interesting mechanics and interactions.
added5. New Race: Introduce the "Panda Race" into the game.

I. Visuals & Content Expansion

  • 1. New TrailerProduce and release a brand-new promotional trailer.
  • 2. New Enemy Animations: Add fresh movement and attack animations for 10 types of enemies.

  • 3. Biome Enemy UpdatesAdd 10 new enemies each to the Caves, Dungeons, and Ocean biomes.
  • 4. Fun ItemsImplement 10 new items with interesting mechanics and interactions.
  • 5. New Race: Introduce the "Panda Race" into the game.

II. Ruins & Environment Improvements

  • 10. Environmental Enrichment: Enhance map environmental details and visual richness.

  • 16. Ruins Redesign: Adjust the architectural style of ruins: Forest (Exodus/Journey style), Desert (Diamond style), and Snow (Hemispherical style).

  • 17. Desert PyramidAdd Pyramids as a new structure in the Desert biome.
  • 18. Forest MausoleumAdd Mausoleums as a new structure in the Forest biome.
  • 19. Underworld ExpansionAdd new structures and 5 new unique monsters to the Underworld (Hell) biome.

III. Mechanics & Balance Adjustments

  • 6. Boss Spawn Tweaks: Adjust the spawning/summoning conditions for the Spider and Bee Bosses.

  • 7. Starving Legion Event: Tweak and optimize the "Starving Legion" invasion event.

  • 8. Ocean Boss Adjustments: Adjust the trigger conditions and mechanics for the Ocean Boss.

  • 20. New Event: Implement the "Burning Legion" invasion event.

IV. Gameplay Depth & NPCs

  • 11. Beekeeping System: Add a fully functional beekeeping and honey harvesting mechanic.

  • 12. Brewing System: Implement a brewing system with unique beverages, buffs, and recipes.

  • 13. TCM Doctor NPC: Introduce a Traditional Chinese Medicine (TCM) Doctor NPC offering herbal remedies, healing, or buffs.

  • 15. Electrician NPC: Introduce an Electrician NPC selling wiring, traps, or automation tools.

  • 14. Magic WeaponsAdd 10 new magic-class weapons.

V. Community & Bug Fixes

  • 9. Bilibili Feedback FixesAddress and resolve 10 specific requests or bugs raised by the Bilibili user community.

Source

Steam News / 18 July 2026

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