Full notes
Full Fairspace update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions0 changes1 removal
- Gameplay
removedOriginally the AI was scaled for party based combat and limits of AI per player were set to help spread the combat around. This is no longer required and now actually gets in the way of finishing missions effectively.
Small tweaks to the Job system AI.
Originally the AI was scaled for party based combat and limits of AI per player were set to help spread the combat around. This is no longer required and now actually gets in the way of finishing missions effectively.
Source
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