What changed
1 fix0 additions0 changes0 removals
fixedThis update concentrates mostly of graphic updates in an attempt to improve the look and feel of Fairspace prior to leaving early access. Rewrote the shader for the star field and at warp effect. Rewrote and redesigned the method for earth type planets including the shader and textures. Rewrote the rock planet based shader and improved the visuals greatly. Rewrote plasma based planet with atmospheric explosions taking place. Fix bug on scanner range showing info before scanned. Fixed the target selector graphic. Improved the look of the Waypoints, Easier to read. Small fixes to the adventure system. There are a few more changes I plan to make before going live but the game is effectively finished. **Due to the large number of shader changes there may be one or two issues with certain graphics drivers not compiling the shader correctly. In these instances please follow the instructions for sending me the qbootlog.txt file in the forums and I will get them repaired pdq.
Fairspace changes
fixedThis update concentrates mostly of graphic updates in an attempt to improve the look and feel of Fairspace prior to leaving early access. Rewrote the shader for the star field and at warp effect. Rewrote and redesigned the method for earth type planets including the shader and textures. Rewrote the rock planet based shader and improved the visuals greatly. Rewrote plasma based planet with atmospheric explosions taking place. Fix bug on scanner range showing info before scanned. Fixed the target selector graphic. Improved the look of the Waypoints, Easier to read. Small fixes to the adventure system. There are a few more changes I plan to make before going live but the game is effectively finished. **Due to the large number of shader changes there may be one or two issues with certain graphics drivers not compiling the shader correctly. In these instances please follow the instructions for sending me the qbootlog.txt file in the forums and I will get them repaired pdq.
This update concentrates mostly of graphic updates in an attempt to improve the look and feel of Fairspace prior to leaving early access. Rewrote the shader for the star field and at warp effect. Rewrote and redesigned the method for earth type planets including the shader and textures. Rewrote the rock planet based shader and improved the visuals greatly. Rewrote plasma based planet with atmospheric explosions taking place. Fix bug on scanner range showing info before scanned. Fixed the target selector graphic. Improved the look of the Waypoints, Easier to read. Small fixes to the adventure system. There are a few more changes I plan to make before going live but the game is effectively finished. **Due to the large number of shader changes there may be one or two issues with certain graphics drivers not compiling the shader correctly. In these instances please follow the instructions for sending me the qbootlog.txt file in the forums and I will get them repaired pdq.