What changed
0 fixes1 addition0 changes0 removals
addedHi, A Small Update finishing a few things off. Target icon on map has been updated, Easier to see and now pulses. Players now default to single player mode when first starting to play. Fix on achievements, the 5 that were changed from killing live players. Help System added for new players, I hope it helps. Adventure system now launched, the Purpose of this is to give the players a grounding in how to play the game and its various mechanics rather than as a full blown story. This can be expanded upon if popular. I think im going to exit from early access shortly.
Fairspace changes
addedHi, A Small Update finishing a few things off. Target icon on map has been updated, Easier to see and now pulses. Players now default to single player mode when first starting to play. Fix on achievements, the 5 that were changed from killing live players. Help System added for new players, I hope it helps. Adventure system now launched, the Purpose of this is to give the players a grounding in how to play the game and its various mechanics rather than as a full blown story. This can be expanded upon if popular. I think im going to exit from early access shortly.
Hi, A Small Update finishing a few things off. Target icon on map has been updated, Easier to see and now pulses. Players now default to single player mode when first starting to play. Fix on achievements, the 5 that were changed from killing live players. Help System added for new players, I hope it helps. Adventure system now launched, the Purpose of this is to give the players a grounding in how to play the game and its various mechanics rather than as a full blown story. This can be expanded upon if popular. I think im going to exit from early access shortly.