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Steam News27 January 201511y ago

Fairspace Update 27 Jan 2015

Hi, The folowing updates have been launched in this version 152 A. Please note that this is a mandatory update as the network protocol and ports have been changed.

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Full Fairspace update

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What changed

0 fixes1 addition0 changes0 removals
  • Performance
addedHi, The folowing updates have been launched in this version 152 A. Please note that this is a mandatory update as the network protocol and ports have been changed. Bug fix on map viewing - this caused a critical crash in certain circumstances. Crash protection on character, If a crash occurs your character data will be retained, The feature can be turned off in the configuration screen. Graphs graphic slight change. Slight network protocol change to fix possible issue talking to worldserver. Ping Test Implemented in the console / Whilst not connected to any server you can pop up the console and type 'PINGTEST' this will transmit 100 packets to both the account and worldserver testing the quality and speed of your network connection, A summary is presented after the test is complete. Rewrite of the bloom shader / Reducing graphics memory while improving quality. Change to the games port settings, Requiring a forced protocol update. Initial ship changed, Due to feedback I have changed the first ship you get when creating a new character. Thank you to all those who help push Fairspace forwards and apologies to those players hit by bugs.

Fairspace changes

addedHi, The folowing updates have been launched in this version 152 A. Please note that this is a mandatory update as the network protocol and ports have been changed. Bug fix on map viewing - this caused a critical crash in certain circumstances. Crash protection on character, If a crash occurs your character data will be retained, The feature can be turned off in the configuration screen. Graphs graphic slight change. Slight network protocol change to fix possible issue talking to worldserver. Ping Test Implemented in the console / Whilst not connected to any server you can pop up the console and type 'PINGTEST' this will transmit 100 packets to both the account and worldserver testing the quality and speed of your network connection, A summary is presented after the test is complete. Rewrite of the bloom shader / Reducing graphics memory while improving quality. Change to the games port settings, Requiring a forced protocol update. Initial ship changed, Due to feedback I have changed the first ship you get when creating a new character. Thank you to all those who help push Fairspace forwards and apologies to those players hit by bugs.

Hi, The folowing updates have been launched in this version 152 A. Please note that this is a mandatory update as the network protocol and ports have been changed. Bug fix on map viewing - this caused a critical crash in certain circumstances. Crash protection on character, If a crash occurs your character data will be retained, The feature can be turned off in the configuration screen. Graphs graphic slight change. Slight network protocol change to fix possible issue talking to worldserver. Ping Test Implemented in the console / Whilst not connected to any server you can pop up the console and type 'PINGTEST' this will transmit 100 packets to both the account and worldserver testing the quality and speed of your network connection, A summary is presented after the test is complete. Rewrite of the bloom shader / Reducing graphics memory while improving quality. Change to the games port settings, Requiring a forced protocol update. Initial ship changed, Due to feedback I have changed the first ship you get when creating a new character. Thank you to all those who help push Fairspace forwards and apologies to those players hit by bugs.

Source

Steam News / 27 January 2015

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