Full notes
Full Fairground Online update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Security
- UI and audio
- Workshop
- Server
- Fixes
Fairground Online changes
Fairground Online Game Update V1.0.24 Changelog: Added:
Various security measures.
A red flag now appears next to player names in the player list, allowing players to be reported.
Players you have previously played with are now displayed in the Settings menu.
The main menu music volume can now be adjusted in the settings.
A button linking to our website has been added to the main menu.
In the lobby overview, the lobby host and a list of all players currently in the lobby are displayed next to the lobby name.
The brightness of the spotlights on the rides can now be adjusted.
Ride designs can now be customized and shared on the Steam Workshop. The following customizations are currently available:
MegaDance:
Back wall
Platform
Podium
Turaka:
Back wall
Center arm
Mast
Light Mast Decoration
Rotator:
Back wall
Podium
Starlight:
Back wall
Light Mast Decoration
Xplosion:
Back wall
Side walls
Changes:
The maximum number of visitors allowed on the Turaka at one time has been adjusted.
The maximum number of visitors allowed at Starlight at one time has been adjusted.
Bug fixes:
The color strobe in multiplayer has been fixed (with the RGB strobe, other players always saw a white strobe).
The Starlight stage platform now synchronises correctly in multiplayer mode.
The Rotator hub now synchronises correctly in multiplayer mode.
Staff at the Rotator always give clearance now.
A bug that stopped the next track from playing if the music fade was set to 0 seconds has been fixed.
If the AI pressed a button while you were logging in, they would often get stuck, but this has now been fixed.
Many minor bugs have been fixed.
Coming soon:
Various game booths
Source
Changelog.gg summarizes and formats this update. How we read updates.
