What changed
0 fixes0 additions6 changes0 removals
- Compatibility
- Gameplay
- Maps
changedHello, and happy new year everyone!It has been a year since I started working on Fair and Square and now it is time to tell you that the beta is out and I need your help to gather feedback!
changedWhat will be in the game?It will feature around 10 missions, a survival mode (all that available in co-op mode) and a pvp mode (no automatic matchmaking for now, its addition will depend on the traction that the game gets during the demo). I also hope to integrate the editor I am using internally but cannot promise anything for now.
changedAnchorsYou unlock runes during the game by building special "anchors'' (more to come in the lore about them) on specific points on the map. Everytime you build an anchor you get to choose between three options of rune.
changedPvPTo mitigate the randomness in PvP you draft runes at the beginning of the game and end up picking three of them which means that each roll is the same. You just get to pick the one you need at that point of the game. in PvP you will only be able to unlock 6 runes which means you won't be able to max all three runes. You need to plan accordingly.
changedWhat is in the demo for now?Right now there are 4 runes available, there should be 5 in the demo release in early february and 6 in the full game. Why not more ? Because I would rather have 6 interesting runes than 20 bad ones and the existing one will need your feedback to be improved until release!
changedWhat to do with all this?Well if you are curious jump in the demo (or beta), it is free! And give as much feedback as possible in the google form link in the game. But most of all have fun with it! I am looking for some players to try the duel mode in 1v1 if you want, do not hesitate to join the discord to find players there will be a dedicated channel. Wishlisting of course helps a lot.
Fair and Square changes
changedIt has been a year since I started working on Fair and Square and now it is time to tell you that the beta is out and I need your help to gather feedback!
changedIt will feature around 10 missions, a survival mode (all that available in co-op mode) and a pvp mode (no automatic matchmaking for now, its addition will depend on the traction that the game gets during the demo). I also hope to integrate the editor I am using internally but cannot promise anything for now.
changedYou unlock runes during the game by building special "anchors'' (more to come in the lore about them) on specific points on the map. Everytime you build an anchor you get to choose between three options of rune.
changedTo mitigate the randomness in PvP you draft runes at the beginning of the game and end up picking three of them which means that each roll is the same. You just get to pick the one you need at that point of the game. in PvP you will only be able to unlock 6 runes which means you won't be able to max all three runes. You need to plan accordingly.
changedRight now there are 4 runes available, there should be 5 in the demo release in early february and 6 in the full game. Why not more ? Because I would rather have 6 interesting runes than 20 bad ones and the existing one will need your feedback to be improved until release!
Hello, and happy new year everyone!
It has been a year since I started working on Fair and Square and now it is time to tell you that the beta is out and I need your help to gather feedback!
You can check the trailer here : https://youtu.be/M5i7gTcFSHs
What is Fair and Square ?
Fair and Square is a real time rts trying to reproduce the responsiveness of the best RTS games in that category. Hopefully your army won't die as fast as in Starcraft 2 though.
What will be in the game?
It will feature around 10 missions, a survival mode (all that available in co-op mode) and a pvp mode (no automatic matchmaking for now, its addition will depend on the traction that the game gets during the demo). I also hope to integrate the editor I am using internally but cannot promise anything for now.
What is different in Fair and Square ?
Dynamic faction
Fair and Square is a dynamic and responsive classical RTS BUT you build your faction during the game. Your units are simple shaped powerful beings that can be empowered by runes. Each rune has three tiers and gives you special bonuses and/or units.
Anchors
You unlock runes during the game by building special "anchors'' (more to come in the lore about them) on specific points on the map. Everytime you build an anchor you get to choose between three options of rune.
PvP
To mitigate the randomness in PvP you draft runes at the beginning of the game and end up picking three of them which means that each roll is the same. You just get to pick the one you need at that point of the game. in PvP you will only be able to unlock 6 runes which means you won't be able to max all three runes. You need to plan accordingly.
What is in the demo for now?
Right now there are 4 runes available, there should be 5 in the demo release in early february and 6 in the full game. Why not more ? Because I would rather have 6 interesting runes than 20 bad ones and the existing one will need your feedback to be improved until release!
What to do with all this?
Well if you are curious jump in the demo (or beta), it is free! And give as much feedback as possible in the google form link in the game. But most of all have fun with it! I am looking for some players to try the duel mode in 1v1 if you want, do not hesitate to join the discord to find players there will be a dedicated channel. Wishlisting of course helps a lot.
When does the complete game release?
It should release by Q2 2024. I am aiming for a spring release. I cannot be more specific for now sadly.