Full notes
Full Fail Fail Succeed update
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What changed
- UI and audio
while delayed by sickness and uncommonly hard to figure out bugs, it's finally here...
PATCH 1.1.0
I am glad to finally bring you hints and several bug fixes!
I am sorry for the delay, but one bug in particular turned out to be much more of a struggle than anticipated, and I fell ill for a little bit which partially put me out of action...
Changes:
Several tweaks to several levels. Almost all of them include shifting the level 1 tile to make more room for navigation, making it less awkward to move through the puzzles.
Lobby has been shifted a couple of tiles to the left, in order to prevent cheesing when trying to reach a bonus level.
The gap at the bottom of bonus level 3 has been patched up, as to prevent a (clever) cheesing strategy.
UI prompts should now appear to all players. This was a major one that likely turned a lot of people off... All interaction prompts and initial tutorial prompts were not showing up for some users. While it took a while for me to be notified of this, I am still glad most of you looked past it! Example below: Steam post image
HINTS! You can now find a "toggle hints" button in the pause menu. If you're really stuck, this will show you the rough location of where you need to place blocks to progress.
Source
Changelog.gg summarizes and formats this update. How we read updates.
