Full notes
Full Faeland update
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What changed
1 fix0 additions0 changes0 removals
- Maps
fixedPlayer Hookshot and Anchor interaction improved: Anchors now snap the player's hookshot to a centered position, which allows for a better flow when jumping to connect with another anchor or platform. - Multiple Level Design improvements regarding Hook Anchors and Spike traps, mainly in the Ogres' Ruins, Castle Catacombs, and Underground Fortress levels (Hook Anchors placement and interaction reviewed in every level for a smoother flow in each case). - Map Accuracy Reviewed (Castle Catacombs mapping fixed; levels showing adjacent map sections fixed). - Backer Credits Updated.
Faeland changes
fixedPlayer Hookshot and Anchor interaction improved: Anchors now snap the player's hookshot to a centered position, which allows for a better flow when jumping to connect with another anchor or platform. - Multiple Level Design improvements regarding Hook Anchors and Spike traps, mainly in the Ogres' Ruins, Castle Catacombs, and Underground Fortress levels (Hook Anchors placement and interaction reviewed in every level for a smoother flow in each case). - Map Accuracy Reviewed (Castle Catacombs mapping fixed; levels showing adjacent map sections fixed). - Backer Credits Updated.
- Player Hookshot and Anchor interaction improvedAnchors now snap the player's hookshot to a centered position, which allows for a better flow when jumping to connect with another anchor or platform. - Multiple Level Design improvements regarding Hook Anchors and Spike traps, mainly in the Ogres' Ruins, Castle Catacombs, and Underground Fortress levels (Hook Anchors placement and interaction reviewed in every level for a smoother flow in each case). - Map Accuracy Reviewed (Castle Catacombs mapping fixed; levels showing adjacent map sections fixed). - Backer Credits Updated.
Source
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