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Steam News8 November 20178y ago

Update 0.2.1a

GAMEPLAY New start location Crates with resources Destructible obstacles "Fungus" and "Cobweb" Gravitational horizontal lift Environment objects: architectural elements, plants Mobs “Shammer” - a flying mob imitating sm

In this update6

Full notes

Full Fading of Zarya 7 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions11 changes0 removals
  • UI and audio
  • Gameplay
  • Events
changedHUDButtons for switching of screens
changedHUDIndication of extraction\expend of resources
changedHUDIndication of damages for squad members and technique
changedHUDDirection indicators on a location
changedHUDFocus on interactive objects on a location
changedHUDThe pointer over the member of group who is given the order

Fading of Zarya 7 changes

changedButtons for switching of screens
changedIndication of extraction\expend of resources
changedIndication of damages for squad members and technique
changedDirection indicators on a location
changedFocus on interactive objects on a location

GAMEPLAY

New start location

  • Crates with resources

  • Destructible obstacles "Fungus" and "Cobweb"

  • Gravitational horizontal lift

  • Environment objects: architectural elements, plants

Mobs

  • “Shammer” - a flying mob imitating small environment objects

  • “Licker” - the live trap which is hanging down from a ceiling

  • Waves - the periodical attacks of mobs to a base where they destroy technique and drain energy resources

INTERFACE

HUD

  • Buttons for switching of screens

  • Indication of extraction\expend of resources

  • Indication of damages for squad members and technique

  • Direction indicators on a location

  • Focus on interactive objects on a location

  • The pointer over the member of group who is given the order

  • Messages about the attack to the base and to drones

Screens

  • New screen of squad with buttons for teleportation the members to the base

  • The pointer of the selected button or the slot and the free relocation on a screens with the gamepad in the Control screen

  • Displaying of an area for drones when player sends them to a point Indication of busy drones (at Manufacture screen)

CONTROL

Keypad and mouse

  • Tab - switching between members of group

  • Right mouse button - targeting

Gamepad

  • B - close

  • Y - pause or cancel production

CHANGES

  • Pathfinding was completely remade

  • Increased values of shields for drones and turrets

Other

  • Now when you open context menu, the game is paused

  • Effects of hits on mobs became more noticeable

  • Thematic images were added on the loading screen

  • Music is playing according to the gameplay events

Source

Steam News / 8 November 2017

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