Full notes
Full Fading Light VR: Antiworld update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
Fading Light VR: Antiworld changes
Level difficulty optimization: First-time jumpscare will not lead to the death of the player in "Easy" level
"Hell" level added: after passing all the “Difficult" levels enters the "Hell" level. Try to survive till 6am in unprecedented "Hell" level
New scoring panel: you will be scored according to the in-game performance at the end of the game
In-game guide added to help you quickly get started with the gameplay
Optimized the lighting of the scenes in "Easy" and "Normal" level
Source
Changelog.gg summarizes and formats this update. How we read updates.
