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Steam News1 October 20178y ago

Patch 1.0: First Steam patch update

We've been busy this week working away to fix minor bugs and graphical problems before the final release on October second.

Full notes

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What changed

5 fixes0 additions0 changes0 removals
  • Maps
  • Fixes
fixedHill map:Background tiled effect and jitter problems fixed
fixedForest map:Now interactive tree is easier to knock down • Death spikes area fixed • New level transition
fixedCliff map:Object layer graphical fix • Added foreground layer • Fixed player stopping bug • New level transition
fixedCave map:Fixed sliding problem, character used to get stuck on a slide • Background fog is now larger, graphical problem • Spike wall graphical problem fixed • Ground collider fixes
fixedUniversal:Loading screen got a graphical upgrade • Fixed a bug where character could jump on walls • Minor graphical improvements

We've been busy this week working away to fix minor bugs and graphical problems before the final release on October second. There is still polishing to do, but we hope you guys would have better experience after this patch. We’ll be waiting for your feedback after the game has been released, see you soon.

Hill map:

  • Background tiled effect and jitter problems fixed

Forest map:

  • Now interactive tree is easier to knock down • Death spikes area fixed • New level transition

Cliff map:

  • Object layer graphical fix • Added foreground layer • Fixed player stopping bug • New level transition

Cave map:

  • Fixed sliding problem, character used to get stuck on a slide • Background fog is now larger, graphical problem • Spike wall graphical problem fixed • Ground collider fixes

Universal:

  • Loading screen got a graphical upgrade • Fixed a bug where character could jump on walls • Minor graphical improvements

Source

Steam News / 1 October 2017

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