Full notes
Full Factory Outlet Simulator update
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Repeated intro
Helloooo everyone, <3
What changed
- Gameplay
Factory Outlet Simulator changes
I'm here with a new mechanic.
Now restockers are getting tired. (I received such a request from many people and I wanted to add it because it would feel more realistic.)
Of course, I didn't want to do it in a way that would make you work, I don't want to bother you with shift selection every time. Instead, the tired worker goes to the waiting position and rests. But this is a bit slow. :(
I'm sharing the best part of this part, now you can design a break room for your tired workers. Tired workers can drink coffee, water, soft drinks, sit and rest for a while, or even watch TV. If you have these products you can quickly increase energy regeneration :)
And you don't have to manage it. You just design the room and as soon as an employee feels tired, they can go and fulfill one of these options and recharge their energy very quickly. :)
I am waiting for your comments and bug reports about this part. (As a community, I want you to give feedback such as their energy runs out fast or their rest times are short. Because we are developing the game together. :)
Source
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