Full notes
Full FaceValue update
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Repeated intro
Hey there! Shay here again with a quick FaceValue update, some patch notes, and a small teaser for our next project!
What changed
- Gameplay
- UI and audio
- Fixes
FaceValue changes
First up, Steam Achievements! Whilst we've been busy working away on our new project, we thought it would be nice to go back to FaceValue for the Summer Sale and tidy up a few bits and pieces, and add in achievements so that there is a little more value for anyone new who picks it up, or anyone that's already supported us.
Patch Notes
Added Steam Integration and Achievements
Added more detailed options menu
Fixed custom cursor not displaying
Fixed audio issues in Hub levels
Fixed various visual glitches
And now, I'd like you to meet "Agoh the Engineer"The first character from our new game, who as you can probably guess, comes from the same world in which FaceValue is set.
He also seems pretty excited about the sale, judging by that cube!
We're excited to share more about our next project and the larger world that encompasses both it and FaceValue in the near future!
Thanks for reading!
Where to find us Twitter : @SureWhyNotGames Youtube : @SureWhyNotGames Website : www.surewhynot.co.uk
Source
Changelog.gg summarizes and formats this update. How we read updates.
