Full notes
Full Faceted Flight update
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What changed
- Gameplay
- Compatibility
- Fixes
- Performance
- Balance
- UI and audio
Happy Holidays, Pilots! A new update is now available for Faceted Flight. Update #02 brings a number of improvements, community requested features, bux fixes, and more. Leaderboards have all been reset. Community Requests:
HOTAS Support (beta. tested on Saitek X52)
Press “H” to enable if your stick isn’t automatically recognized
Press “H” again to re-enable gamepad support.
Xbox One Controller is now fully supported.
Added “Restart” option to the Pause Menu
Fixed bug with SteamVR Leaderboards where it’d always upload your most recent score
Fixed bug with JumpSeat that would sometimes enable infinite fuel.
Fixed bug where levels would Fade-In and sometimes start before the environment is loaded
Changed default view to 1st person instead of 3rd (in response to some users reporting motion sickness in 3rd, but not 1st person)
General performance & optimizations across existing levels
Hover Jet
Increased Max Speed
Decreased amount of drift
JumpSeat
Adjusted controls to make much more playable
Decreased fuel consumption rate
Gameplay Selection Screen:
New Art for Level Selection
Revised UI Art & Positioning
Flight Courses:
Flight Course revisions for Ring Attack
Source
Changelog.gg summarizes and formats this update. How we read updates.
