Full notes
Full FACEMINER update
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What changed
- Store
- Gameplay
- UI and audio
FACEMINER changes
2.1.0 Mini Update
Hello!
A mix of minor bugfixes & features here, mostly related to the recent Endless Expanded mode and VR functionality. Thank you to all who suggested these.
Endless Mode:
— Cameras can now be purchased in bulk, to save you some clicking. Buy them in batches of 1, 10, or 100.
— Custom harvesting sell intervals: you can now pick how often to sell harvested data in the Surveillance manager.
— Nuclear Reactors now show up in the 3D visualiser
— $ figures in the hardware monitor and marketplace now show their full formatted value on hover, to make it a little easier to read those very big numbers.
— Small tweaks to dark mode to make it more legible.
VR:
— Passthrough is now available! You can enable it in the settings menu, if you have a compatible headset.
— You can now customise the tilt angle of the controller in the settings menu
Bugfixes:
— Fix bug where pausing would allow the player skip the purchase cooldown in the marketplace [potential speedrun exploit!]
— Fix edges of the taskbar being cut off when FX disabled
— Fix bug where downgrading very high level cameras would not be reflected in the surveillance hub camera count
Other tweaks:
— Added option to disable the Steam overlay in the settings menu. This is a temporary workaround for an issue where the overlay implementation of the library I am using to interact with Steam can cause multiple game tabs to spawn on certain Windows 11 machines.
— Per request: made it impossible to delete unused cluster code messages.
— Made it less likely for the same face to appear in sequential draws when manually processing.
As always, thank you for playing.
Source
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