Full notes
Full Fabula Mortis update
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What changed
- Balance
Skilltree is removed All players have access to all weapons and characters from start Characters now start with all perks Bots can use all weapons Players can strife left/right while running Weapon description has been updated A tutorial has been added in the menu Classes have been balanced (this includes speed, hp, damage, perks, ammunition, aim, stamina etc) Pathfinding for bots have been improved Minor improvement for AI (bots are still pretty basic so PvP is recommended) Vendor replenishes ammo faster More Vendors have been placed on every level Vendor is now slighlty luminous for easier spotting Minor updates to collision boxes and graphics Player limit has been set to 10 players on all levels Gamemode 'Weapon Wrangle' now includes all weapons Gamemode 'Weapon Wrangle' now switches weapon after 3 kills Powerup text stays on the screen for a longer time Health mushrooms gives less hp More health mushroom fields has been added to every level Options are now accessible ingame There's no longer any fall damage if you have a 'jump shroom' active Door has been removed from Royal Barge
Source
Changelog.gg summarizes and formats this update. How we read updates.
