Full notes
Full Ezmeralda update
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What changed
- Gameplay
- Workshop
- Balance
- UI and audio
- Performance
Patch Notes - January 2026
Major New Feature: Spell Tree (Press T)
A massive new skill tree with 9 different paths and over 100 nodes:
Inferno - Fire spells: Fireball, Fire Explosion, Blazing Spirits, Lavaball
Glacier - Ice spells: Frostball, Blizzard, Frozen Orb, Ice Prison, Arctic Blast
Tempest - Lightning spells: Chain Lightning, Thunder Rain, Storm Cage, Chain Nova
Void - Necromancy: Raise Skeleton, Corpse Explosion, Life Tap, Blood Orb
Steel - Melee combat: Charge Attack, Hammers of Death, Gravity Slam, Double Strike
Arcane - Utility: Teleport, Shield, Heal, Arcane Missile
Arsenal - Weapon effects: Sword Beam, Axe Shockwave, Hammer Earthquake, Multishot, Shadow
Daggers
Fortitude - Defense: HP, Armor, Regen, Resistances, Dodge
Precision - Offense: Crit Chance, Crit Damage, Attack Speed, Cooldown Reduction
Each path includes passive nodes, notable abilities, and powerful Keystone abilities with
trade-offs.
Item Sets
Collect matching gear pieces for set bonuses (2-piece and 3-piece bonuses)
New Town NPCs
Chef, Farmer, Fisherman, Lumberjack, Miner added to town
Visual Effects
Level-up beam effect
Damage flash when hit
Weapon projectile trails
Ambient leaf particles
Improved spell effects
Quality of Life
NPC text displays above buildings
Various UI improvements
Bug Fixes
Fixed house collision in town
Fixed movement issues
General stability improvements
Source
Changelog.gg summarizes and formats this update. How we read updates.
