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Steam News24 March 20263mo ago

Ezerath 1.0

Fixed bug where bosses keep their teleport active on region exit - Fixed a fast equip bug when trying to fast equip a non-item - Fixed bug where dungeon music continues after some dungeons - Fixed a bug allowing telepor

Full notes

Full Ezerath 3D update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition2 changes0 removals
  • Fixes
  • Balance
fixedFixed bug where bosses keep their teleport active on region exit - Fixed a fast equip bug when trying to fast equip a non-item - Fixed bug where dungeon music continues after some dungeons - Fixed a bug allowing teleportation to final plains before defeating the demon
addedAdded bonus damage to tank class based current health percentage (15% to 0%) - Increased CDR cap (80% -> 85%) - Increased base critical strike damage (2.24x -> 2.32x) - Increased max level for armor pen (10 -> 12)
changedIncreased boss armor loot damage (10% -> 16.67% damage range) - Increased sell price for boss drops by 9%
changedReduced Ghost armor (10 -> 7) - Reduced Ghost damage (35000 -> 32000) - Reduced wolf armor in graveyard (10 -> 8) - Reduced number of enemies in Graveyard - Head Grand General damage increased (100000 -> 150000) - Head Grand General beam agility phase 1 increased (2->2.7) - Head Grand General circle agility phase 1 increased (2.5 -> 2.75) - Dark Lord damage phase 1 increased (150000 -> 275000) - Dark Lord beam agility phase 1 increased (2->3) - Dark Lord circle agility phase 1 increased (2.5 -> 3.5) - Dark Lord damage phase 2 increased (150000 -> 325000) - Dark Lord beam agility phase 2 increased (2->3.5) - Dark Lord circle agility phase 2 increased (2.5 -> 5)
Added bonus damage to tank class based current health percentage (15%0%Added bonus damage to tank class based current health percentage ( decreased, nerf32x) - Increased max level for armor pen (101232x) - Increased max level for armor pen ( increased, buffboss armor loot damage (10%16.67%boss armor loot damage ( increased, buffGhost armor (107Ghost armor ( decreased, nerf

Ezerath 3D changes

fixedFixed bug where bosses keep their teleport active on region exit - Fixed a fast equip bug when trying to fast equip a non-item - Fixed bug where dungeon music continues after some dungeons - Fixed a bug allowing teleportation to final plains before defeating the demon
addedAdded bonus damage to tank class based current health percentage (15% to 0%) - Increased CDR cap (80% -> 85%) - Increased base critical strike damage (2.24x -> 2.32x) - Increased max level for armor pen (10 -> 12)
changedIncreased boss armor loot damage (10% -> 16.67% damage range) - Increased sell price for boss drops by 9%
changedReduced Ghost armor (10 -> 7) - Reduced Ghost damage (35000 -> 32000) - Reduced wolf armor in graveyard (10 -> 8) - Reduced number of enemies in Graveyard - Head Grand General damage increased (100000 -> 150000) - Head Grand General beam agility phase 1 increased (2->2.7) - Head Grand General circle agility phase 1 increased (2.5 -> 2.75) - Dark Lord damage phase 1 increased (150000 -> 275000) - Dark Lord beam agility phase 1 increased (2->3) - Dark Lord circle agility phase 1 increased (2.5 -> 3.5) - Dark Lord damage phase 2 increased (150000 -> 325000) - Dark Lord beam agility phase 2 increased (2->3.5) - Dark Lord circle agility phase 2 increased (2.5 -> 5)
  • Fixed bug where bosses keep their teleport active on region exit - Fixed a fast equip bug when trying to fast equip a non-item - Fixed bug where dungeon music continues after some dungeons - Fixed a bug allowing teleportation to final plains before defeating the demon

  • Added bonus damage to tank class based current health percentage (15% to 0%) - Increased CDR cap (80% -> 85%) - Increased base critical strike damage (2.24x -> 2.32x) - Increased max level for armor pen (10 -> 12)

  • Increased boss armor loot damage (10% -> 16.67% damage range) - Increased sell price for boss drops by 9%

  • Reduced Ghost armor (10 -> 7) - Reduced Ghost damage (35000 -> 32000) - Reduced wolf armor in graveyard (10 -> 8) - Reduced number of enemies in Graveyard - Head Grand General damage increased (100000 -> 150000) - Head Grand General beam agility phase 1 increased (2->2.7) - Head Grand General circle agility phase 1 increased (2.5 -> 2.75) - Dark Lord damage phase 1 increased (150000 -> 275000) - Dark Lord beam agility phase 1 increased (2->3) - Dark Lord circle agility phase 1 increased (2.5 -> 3.5) - Dark Lord damage phase 2 increased (150000 -> 325000) - Dark Lord beam agility phase 2 increased (2->3.5) - Dark Lord circle agility phase 2 increased (2.5 -> 5)

Source

Steam News / 24 March 2026

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