What changed
1 fix0 additions0 changes0 removals
fixedNew content: - There is now a display in the UI that resembles a stopwatch and shows whether you are currently still on course for 3 stars, 2 stars, etc. Improvements: - The pixelated material at the teleporter transition has been replaced by a high-resolution version in "Eyo-style". - Main Menu: Keyboard (Settings button) now has a modified animation to allow controller controls to run smoothly in the UI - In the shop scene, at the beginning of the weapon tree, the equipped weapon / defense are now displayed in the icons Bug fixed: - Level 5: Mine armor no longer gets stuck in the wall in a certain situation. - Level 7: Emergency teleporter was missing from an elevator - Level 1 & 10: Small fix at the arrival point of a teleporter, so that you don't walk straight back into the teleporter - German translation tutorial shop introduction had a translation error - Level 6: Fixed respawn bug of some crates and switches. - Time error for time challenge in level 8
Eyo - Jump 'n' Run RPG changes
fixedNew content: - There is now a display in the UI that resembles a stopwatch and shows whether you are currently still on course for 3 stars, 2 stars, etc. Improvements: - The pixelated material at the teleporter transition has been replaced by a high-resolution version in "Eyo-style". - Main Menu: Keyboard (Settings button) now has a modified animation to allow controller controls to run smoothly in the UI - In the shop scene, at the beginning of the weapon tree, the equipped weapon / defense are now displayed in the icons Bug fixed: - Level 5: Mine armor no longer gets stuck in the wall in a certain situation. - Level 7: Emergency teleporter was missing from an elevator - Level 1 & 10: Small fix at the arrival point of a teleporter, so that you don't walk straight back into the teleporter - German translation tutorial shop introduction had a translation error - Level 6: Fixed respawn bug of some crates and switches. - Time error for time challenge in level 8
New content
- There is now a display in the UI that resembles a stopwatch and shows whether you are currently still on course for 3 stars, 2 stars, etc.
Improvements
- The pixelated material at the teleporter transition has been replaced by a high-resolution version in "Eyo-style". - Main Menu: Keyboard (Settings button) now has a modified animation to allow controller controls to run smoothly in the UI - In the shop scene, at the beginning of the weapon tree, the equipped weapon / defense are now displayed in the icons Bug fixed: - Level 5: Mine armor no longer gets stuck in the wall in a certain situation. - Level 7: Emergency teleporter was missing from an elevator - Level 1 & 10: Small fix at the arrival point of a teleporter, so that you don't walk straight back into the teleporter - German translation tutorial shop introduction had a translation error - Level 6: Fixed respawn bug of some crates and switches. - Time error for time challenge in level 8