Full notes
Full Eyes On Them update
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Repeated intro
Hey everyone,
What changed
- Gameplay
- Balance
- UI and audio
Eyes On Them changes
First of all, thank you so much for playing the demo and sharing your valuable feedback! We are closely watching your gameplay experiences and adapting quickly to make the game as atmospheric and fair as possible.
Based on your initial feedback regarding the difficulty and pacing, we have just rolled out a quick update:
- Enemy BalancingAdjusted enemy AI speeds. Their movement speed has been slightly reduced to give you a fair reaction time.
- Encounter TweaksReduced the overall enemy count in certain areas to prevent frustrating and overwhelming moments.
- Door Interaction UIAdded a visual UI indicator to clearly show that doors can be pushed open, preventing any confusion about how to navigate through rooms.
We are continuously working on fixing bugs and improving the flashlight mechanics/shadow interactions before the Steam Next Fest. Please keep the feedback coming!
Source
Changelog.gg summarizes and formats this update. How we read updates.
