Full notes
Full Eye of the Commando update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- Balance
- UI and audio
- Workshop
Eye of the Commando changes
1.0 Early Access is live now! Changes in this build from the previous, for the handful of you with pre-release copies:
Added new wall tile variants to level 2.
New truck art, and trucks have a little more health.
SFX playing in the options menu
Show Tutorials changed to Show New Player Hints.
Enemies knocked into lava act like it.
Hammer guys don't target through walls and doors any longer.
Night skies for levels 2 and 3.
Generic Pickup sound.
Also some accessibility options exist to help with motion sickness.
New option for fading the commando when moused over, or just showing the outline.
New option for snap turning -- game still delays for the turn duration, but the visuals are instant.
Option to reduce the FOV for a close up camera view.
Please get the word out, tell your friends, and enjoy defeating the menace of Non-specific International Terrorists.
Source
Changelog.gg summarizes and formats this update. How we read updates.
