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Steam News9 June 20179y ago

Extreme-G 2 - Back in Action

Hello Steam Community members and fans of the XG2 experience. We are happy to report that XG2 is back in purchasable status as of today.

Full notes

Full Extreme-G 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Steam Community members and fans of the XG2 experience. We are happy to report that XG2 is back in purchasable status as of today. We have spent the last month fine tuning, and addressing as many of the issues as is possible with the title. A very special thank you goes to Dege for his outstanding support, and critical input to the issues we had experienced.

What changed

2 fixes0 additions4 changes0 removals
  • Performance
  • Fixes
  • Compatibility
changedTo summarize what has been addressed with this updateWe have been able to address the low FPS issues reported.
changedTo summarize what has been addressed with this updateWe have also been able to address issues with game play being too fast for some customers via a FPS Limiter function we have built into the launcher (for those that find the game is running too fast, we find that 80% game speed is).
changedTo summarize what has been addressed with this updateWe have mitigated the issues of crashing on startup. We have tested as many scenarios as is feasible on this one.
fixedTo summarize what has been addressed with this updateWe have fixed the soundtrack matching/missing issues.
changedKnown/Outstanding IssuesIn-Game menus does not have controller support
fixedKnown/Outstanding IssuesWe have spent more time testing across various machine setups, and we are hopeful we have addressed the majority of concerns which have been brought to us by our customers. As always, we thank the Community for its honest, candid, and in most cases, helpful feedback for us to bring XG2 to a quality level that is in keeping with the expectations of the fans.

Extreme-G 2 changes

changedWe have been able to address the low FPS issues reported.
changedWe have also been able to address issues with game play being too fast for some customers via a FPS Limiter function we have built into the launcher (for those that find the game is running too fast, we find that 80% game speed is).
changedWe have mitigated the issues of crashing on startup. We have tested as many scenarios as is feasible on this one.
fixedWe have fixed the soundtrack matching/missing issues.
changedIn-Game menus does not have controller support

To summarize what has been addressed with this update

  • We have been able to address the low FPS issues reported.

  • We have also been able to address issues with game play being too fast for some customers via a FPS Limiter function we have built into the launcher (for those that find the game is running too fast, we find that 80% game speed is).

  • We have mitigated the issues of crashing on startup. We have tested as many scenarios as is feasible on this one.

  • We have fixed the soundtrack matching/missing issues.

Known/Outstanding Issues

  • We have found a small percentage of test machines for which the controller config does not work consistently.

  • Tabbing out of the game can cause controls to be lost (keyboard and controller)

  • Control configurations are not saved depending on OS build version running

  • In-Game menus does not have controller support

We have spent more time testing across various machine setups, and we are hopeful we have addressed the majority of concerns which have been brought to us by our customers. As always, we thank the Community for its honest, candid, and in most cases, helpful feedback for us to bring XG2 to a quality level that is in keeping with the expectations of the fans.

Source

Steam News / 9 June 2017

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