Full notes
Full Extinction Eclipse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Thanks to the great feedback received, we have now an updated version of the game with significant enhancements:
Enhancements on initial position and distribution of ships and satellites. When the mission starts, ships will be grouped by type, not as randomly as before.
Automatic repair. Pods will now start repairing any nearby damaged ship or building. Enable or disable automatic repair with the action button on the left.
No WASD disabling while ships are being build.
Queued way points. Shift-right click to define a scouting path with multiple points (similar to Age of Empires 3)
Ships selection when touching Icon from ships counter
Ships won't lose their paths after a battle.
Squadrons defined with CTRL + a num key will now be selected by pressing the numkey that defined them, and SHIFT+num key will move the camera to the center of the squadron.
Here is a sample of the auto repair feature:
and the queued way points defined with SHIFT-right click:
These updates are also available in the demo!
We will continue to make the game better and soon we will add more content/missions !
Source
Changelog.gg summarizes and formats this update. How we read updates.
