Full notes
Full ExpressLane: Not a Battle Royale update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
We're moving, and we're moving fast. Since the last update, we have added in weapons, weapon firing, animations, more movement, AI geese, and working on optimizing the map files. Currently, we are perfecting the ADS and bloom mechanics. This comes with more animations, which is what takes the longest to get right. We want movement and animations to be as fluid as possible for the players.
Along with those changes, we are implementing AI attacking so the PvE can be as fun as possible. We gave our patrons early access to the build that we are pushing all of these updates on to get hands-on feedback from outside of the team. The team is open to all suggestions and ideas you may have conjured up from our social media posts so come join the Discord! Thank you for the continued support, ExpressLane Team Steam post image
Source
Changelog.gg summarizes and formats this update. How we read updates.
