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Steam News20 February 20264mo ago

Version 1.2 is out NOW!!!

Exploding Judo Federation just received a MAJOR update! Version 1.2 is LIVE! New content Blastophage enters the fray!

Full notes

Full Exploding Judo Federation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix19 additions5 changes1 removal
  • Maps
  • Gameplay
  • Events
  • Compatibility
  • Fixes
  • UI and audio
addedNew stage - What's Left BehindA new stage with a matching song has been added to the game! What's Left Behind is unlocked by default and is tournament-legal! The theme song of the game, Scarred Hound Groove , is also available in the in-game jukebox.
addedNew lore archive entriesBlastophage brings new lore logs to explore, unlocked by clearing its arcade mode. Delve deeper into the post-Black Lightning world thanks to these new entries!
addedNew costumesClearing Barion's , Gaetano's and Apple's moveset tutorials and combo trials will reward you with new costumes for them, available now . More characters will get new costumes in the future unlocked in the same way! All costumes are unlocked by default in Tournament Mode.
removedNew costumesAlso, an old legacy costume for Junrao ( Retired Cham p) has been restored, despite its rough beta nature due to fan request!
addedVersion selection in Arcade modeRevision select is now available also in Arcade mode, for Classic and Gauntlet too! Remember to toggle it in the settings!
addedNew achievementsEight new achievements hav been added to the game, ready to be unlocked by clearing the new content... or performing a specific move by a certain disaster legless hero!

Exploding Judo Federation just received a MAJOR update! Version 1.2 is LIVE!

New content

Blastophage enters the fray!

This freak character is finally ready to shine in your hands, with a vast array of projectiles, evasive moves, weird movements and -huh- a biologist groupie always cheering for him. Blastophage comes with three costumes and its own arcade ending!

New stage - What's Left Behind

A new stage with a matching song has been added to the game! What's Left Behind is unlocked by default and is tournament-legal! The theme song of the game, Scarred Hound Groove, is also available in the in-game jukebox.

New lore archive entries

Blastophage brings new lore logs to explore, unlocked by clearing its arcade mode. Delve deeper into the post-Black Lightning world thanks to these new entries!

Moveset tutorials and combo trials

Each character has now access to a full moveset tutorial and a combo trial! Some of them are quite challenging, will you be able to brave them all?

New costumes

Clearing Barion's, Gaetano's and Apple's moveset tutorials and combo trials will reward you with new costumes for them, available now. More characters will get new costumes in the future unlocked in the same way! All costumes are unlocked by default in Tournament Mode.

Also, an old legacy costume for Junrao (Retired Cham p) has been restored, despite its rough beta nature due to fan request!

Version selection in Arcade mode

Revision select is now available also in Arcade mode, for Classic and Gauntlet too! Remember to toggle it in the settings!

New achievements

Eight new achievements hav been added to the game, ready to be unlocked by clearing the new content... or performing a specific move by a certain disaster legless hero!

Gameplay adjustments

Bug fixes

  • Fixed a bug that counted moves in the wrong way during the tutorial

System changes

  • Jumping physics has been altered to be more consistent when switching side

  • Jump momentum altered for most moves during back jumps

  • Added 4f of end lag to jumps if landing during an aerial move

  • Jumping moves can now be buffered during most attacks

  • Only one aerial move can now be performed before landing. This was done to solve some early cancels bug and reduce the "jump kick IPS" sequences that tbh were always a little weird to me. Of course version select allows for them to still be there (v1.1 and below). As a result, frame advantage on most aerial moves has been increased to offset the period where you can't use any

  • Rolls have shorter invul in all directions, back roll covers less ground. This reduces the viability of "running away for the whole round because I have the grab lead"

  • Mirror match adjustments: some characters (e.g. Blastophage) have different projectile colors if playing a mirror match while P2. This adds visual clarity for projectile exchanges and static traps

Character changes

Beatriz

  • 2K/2Pimproved frame rate and cancel window, added run cancel, improved forward momentum
  • 2Khas new cancel route into 6T Catnip Smasher
  • 66P: cancels into 5K too now

Junrao

  • New move: R+P Inner Storm (parry) and a matching followup, Exploding Gates of Sensoji

  • increased hitbox size for 66K Moon Launcher

Barion

  • Decreased startup of R + K Emerald Wave (Final) by 10f

Gaetano

  • Increased frame advantage of 2P on counter hit

Nanami

  • Made the input to trigger her secret transformation more lenient

  • 2K now cancels earlier into her grabs and combos on counter hit

  • Her super can now connect on characters that are performing a move

Shocker

  • 6K now causes a standing launch, but cannot be canceled on whiff anymore

  • 9K cannot be canceled on whiff anymore

Callowman

  • New move: 5P Villain-Squashing Pistons (two-hit High strike)

  • His old 5P is now 4P, is a Mid again (was High from Evo to 1.1) and can be canceled with Taunt on hit

  • New move: 3P Dimension Breaker (two variations, with and without Taunt Buff). Can be canceled with Taunt on hit

  • New move: R+P Villain Vanquishing Rush (only with Taunt buff)

  • Enlarged hitbox on 5K

  • R+D super now triggers the 10 Taunts Buff if performed completely

  • The 10 Taunts Buff now lasts just for 10 seconds instead of the whole round

  • R+T super is now throw-invulnerable from frame 30 on

  • Taunt's armor decreased from 30f to 8f

Yume-Yume

  • Decreased the frame advantage on early hits of j.P to avoid meterless side switch death combos without a counter hit

Random

  • Old new move restored from Schwarzerblitz: 214P Screw the Rules (armored launcher)

  • 214P and j.P can now chain into 4T Megiddo. This is not a guaranteed combo but forces the opponent to roll on wake up to avoid the projectile

Extras

Easy-to-access feedback form

You can now access an in-game online feedback form to send your feedback to the developer, by pressing BACK/SELECT in the main menu. Here's a permalink to the form: https://forms.gle/FJu2yshsHv6JLByV8

You can use it for bug reports, filling in character popularity polls or even sending fan arts to be featured in the gallery, subject to the developer's approval!

That's all for now, but what's next?

A guest character from an indie game (not a fighting one!) will join the cast later in Q2 or Q3 2026.

Guesses are open, do your best to try to figure out who they are!

Source

Steam News / 20 February 2026

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