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Steam News23 March 201610y ago

Major patch (1.3) has been released includes a new map and many changes!

Bug fixes 1: Fixed bug where default slope factor was loaded rather than correct saved value 2: Fixed bug in static chart where wind speed was not converted from MPH to meters per second under metric units.

Full notes

Full Expert Rifleman - Reloaded update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedBug fixes 1: Fixed bug where default slope factor was loaded rather than correct saved value 2: Fixed bug in static chart where wind speed was not converted from MPH to meters per second under metric units. 3: Fixed scope cant error cause by quaternion order. 4: Minor bugs in ballistics model. Changes 1: For consistency rifle is no longer rezeroed under static chart conditions. 2: Changed default latitude to 38 degrees Features 1: new procedural sky box with 3d volumetric animated clouds 2: New ballistic chart settings to hide chart 3: Increased range on charts to 1500 yards 4: Switched from a dual camera rendering system to a triple camera rendering system now possible to view objects as far as 2001 meters away. 5: Made zoom a button 6: Powder temperature now effecting rifles zero. More rigorously defined powder temperature you now need to enter the temperature at which muzzle velocity was measured. 7: Upper and lower limit for wind speed settings New Update includes a new map

Expert Rifleman - Reloaded changes

fixedBug fixes 1: Fixed bug where default slope factor was loaded rather than correct saved value 2: Fixed bug in static chart where wind speed was not converted from MPH to meters per second under metric units. 3: Fixed scope cant error cause by quaternion order. 4: Minor bugs in ballistics model. Changes 1: For consistency rifle is no longer rezeroed under static chart conditions. 2: Changed default latitude to 38 degrees Features 1: new procedural sky box with 3d volumetric animated clouds 2: New ballistic chart settings to hide chart 3: Increased range on charts to 1500 yards 4: Switched from a dual camera rendering system to a triple camera rendering system now possible to view objects as far as 2001 meters away. 5: Made zoom a button 6: Powder temperature now effecting rifles zero. More rigorously defined powder temperature you now need to enter the temperature at which muzzle velocity was measured. 7: Upper and lower limit for wind speed settings New Update includes a new map

Bug fixes 1

Fixed bug where default slope factor was loaded rather than correct saved value 2: Fixed bug in static chart where wind speed was not converted from MPH to meters per second under metric units. 3: Fixed scope cant error cause by quaternion order. 4: Minor bugs in ballistics model.

Changes 1

For consistency rifle is no longer rezeroed under static chart conditions. 2: Changed default latitude to 38 degrees Features 1: new procedural sky box with 3d volumetric animated clouds 2: New ballistic chart settings to hide chart 3: Increased range on charts to 1500 yards 4: Switched from a dual camera rendering system to a triple camera rendering system now possible to view objects as far as 2001 meters away. 5: Made zoom a button 6: Powder temperature now effecting rifles zero. More rigorously defined powder temperature you now need to enter the temperature at which muzzle velocity was measured. 7: Upper and lower limit for wind speed settings New Update includes a new map

Source

Steam News / 23 March 2016

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