Full notes
Full Expedition Agartha update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Balance
Expedition Agartha changes
Fix for unable to loot a dead player properly after killing them due to it saying "hold to revive" instead of "hold to loot"
Fix for stat tracking issues involving KDR and Achievements
Fix for bug where "the click any button" did not work on EXP screen
Fix for skills not being reduced by damage reduction
Fix for invisible walls in undercroft that were blocking projectiles
Fix for enemies not having proper immmunity to stun- regular attacks should no longer cause draugrs, corrupted zombies, and asuras from being interrupted
Fix for bug where if you die while in inventory you get locked in and input stops working
Fix for Reckless pursuit not activating proper;y if you interrupt the cast by doing various actions
Relevant inventory slot is now highlighted when clicking and dragging gear
Updated Mao Kun materials to be more High Res
Top right of the screen now always displays coordinates to help players and devs locate issues
You can no longer be interrupted by taking damage when unsheathing your weapon
Kill/assist tracking timers expire after longer to compensate for longer battles and revive situations.
Added trails to weapon swings
Source
Changelog.gg summarizes and formats this update. How we read updates.
