HomeGamesUpdatesPricingMethodology
Steam News22 May 20215y ago

Patch Notes 1.05

Balance Changes Alliances >Thunderstorm Alliance no longer gives 25% extra damage bonus >Headshot Alliance crit chance increased from 15% to 25% Towers Ninja: >Base attack speed reduced from 5 to 4 >Range increase per l

Full notes

Full Exorcised update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions6 changes1 removal
  • Balance
  • UI and audio
  • Gameplay
  • Maps
removedAlliances>Thunderstorm Alliance no longer gives 25% extra damage bonus >Headshot Alliance crit chance increased from 15% to 25%
changedNinja:>Base attack speed reduced from 5 to 4 >Range increase per level reduced from 25% to 20%
changedShrine Maiden:>AOE increase per level reduced from 0.35 to 0.25 >Shrine Maiden's curse now deals 4% extra damage per stack instead of 5% >Last upgrade damage was calculated incorrectly, now it does less damage by default but more damage with shop upgrades >Lowered the volume of the attack sound effect
changedArcher:>"Ignore Armor" is now called "Armor Piercing" and it also makes the archer tower deal extra 50% damage to targets with armor! (meaning reducing a demon's armor to 0 prevents this bonus)
changedFreeze & Commander:>Tower upgrade now costs 750
changedDemons>Armored Demons now gain more armor towards the later stages and difficulties of the game >Raijin & Fujin base health raised by 1
>Base attack speed54>Base attack speed decreased, nerf>Base attack speed reduced from 5 to 4 >Range increase per level25%20%>Base attack speed reduced from 5 to 4 >Range increase per level decreased, nerf>AOE increase per level0.350.25>AOE increase per level decreased, nerf

Balance Changes

Alliances

>Thunderstorm Alliance no longer gives 25% extra damage bonus >Headshot Alliance crit chance increased from 15% to 25%

Towers

Ninja:

>Base attack speed reduced from 5 to 4 >Range increase per level reduced from 25% to 20%

Shrine Maiden:

>AOE increase per level reduced from 0.35 to 0.25 >Shrine Maiden's curse now deals 4% extra damage per stack instead of 5% >Last upgrade damage was calculated incorrectly, now it does less damage by default but more damage with shop upgrades >Lowered the volume of the attack sound effect

Archer:

>"Ignore Armor" is now called "Armor Piercing" and it also makes the archer tower deal extra 50% damage to targets with armor! (meaning reducing a demon's armor to 0 prevents this bonus)

Freeze & Commander:

>Tower upgrade now costs 750

Demons

>Armored Demons now gain more armor towards the later stages and difficulties of the game >Raijin & Fujin base health raised by 1

Maps

>Fixed a bug preventing the final boss from dealing damage >Made some changes to the 'Snake' map, should be more balanced now >'First Pass Bonus' on hard difficulty now gives 750RP up from 500RP >Fixed a typo on 'through the forest'

Source

Steam News / 22 May 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.