Full notes
Full Exogate Initiative update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
Exogate Initiative changes
Gaters in underwear with a nap pod assigned will now complain they can’t change
Reduced builders max speed to lower risks of pathfinding issues
Reduced speed boots max speed to lower risks of pathfinding issues
Fixed a bug where armors were not properly stored and still could be assigned to gaters, leading to some team never going in mission.
Engineers will now not always pick the same autominer to operate.
Source
Changelog.gg summarizes and formats this update. How we read updates.
