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Steam News17 November 20205y ago

Devlog - the next big update

Finally some "dev news" 😎 Many of you asked how game development was going and what are we working on (and when it'll be live). After a daily meeting, you can check the update "plan" on the Trello.

In this update4

Full notes

Full Exoblast update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes7 additions4 changes0 removals
  • UI and audio
  • Gameplay
  • Server
addedFirst big change, complete art reworkThis means new UIs, Pilots, Ships and Arenas with new FXs everywhere!
addedSecond big change, modular ships!What does it mean? You now have to craft modules from resources you will gather by playing. Then chose a cockpit, wings, thrusters, battery and a weapon.
changedSecond big change, modular ships!Each module has different properties and statistics and can drastically change the gameplay of the ship.
changedSecond big change, modular ships!This “setup” will now define the ships and the limit will be based on an "energy consumption system" for each module.
changedSecond big change, modular ships!And because we think it’s gonna be fun, you can choose only a few modules to play with your ship (no weapon at all will be possible).
changedSecond big change, modular ships!The skinning system will now work "by module".

Exoblast changes

addedThis means new UIs, Pilots, Ships and Arenas with new FXs everywhere!
addedWhat does it mean? You now have to craft modules from resources you will gather by playing. Then chose a cockpit, wings, thrusters, battery and a weapon.
changedEach module has different properties and statistics and can drastically change the gameplay of the ship.
changedThis “setup” will now define the ships and the limit will be based on an "energy consumption system" for each module.
changedAnd because we think it’s gonna be fun, you can choose only a few modules to play with your ship (no weapon at all will be possible).

Finally some "dev news" 😎 Many of you asked how game development was going and what are we working on (and when it'll be live).

After a daily meeting, you can check the update "plan"on the Trello.

First big change, complete art rework

We weren't happy with the overall look of the game and the menus, so we are completely reworking the art in the whole game, from zero (and this is nearly finished by the way).

It is more consistent, full Pixel-Art with less hesitation.

This means new UIs, Pilots, Ships and Arenas with new FXs everywhere!

Second big change, modular ships!

We are changing the "ship system" to a “modular ship system”: you craft your ship with modules.

What does it mean? You now have to craft modules from resources you will gather by playing. Then chose a cockpit, wings, thrusters, battery and a weapon.

Each module has different properties and statistics and can drastically change the gameplay of the ship.

A quick preview of what the modular system will be

This “setup” will now define the ships and the limit will be based on an "energy consumption system" for each module.

And because we think it’s gonna be fun, you can choose only a few modules to play with your ship (no weapon at all will be possible).

The skinning system will now work "by module".

If this is the main feature of the next big update, we will also bring: server regions gamepad navigation a new progression (now "player level" will be useful) many bugfix + minor improvements here and there and... the ranked mode !

Third big change, the ranked mode!

It is still not completely defined yet, but it'll be locked to new players. We want this mode to make you climb the floors of the giant tower of Pongarena, and arenas will change along your rank.

The ranked mode will be explained in a next update post so please keep following!

An ongoing concept art of “The tower of Pongarena”

What’s next?

This new modular system gave us a lot of ideas which are planned for 2021 🤗😉

So when will it be live? We don't know yet but we target it before the end of the year.

Ah and we should have new servers starting tonight, which should bring WAY BETTER performances 👀 Join us for the “Dev Challenge” on the Twitch channel.

All feedback and suggestions are welcome, let us know what you have in mind 🕵️‍♀️

And before leaving each other, here is a teaser of the new design 😎

Source

Steam News / 17 November 2020

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