Full notes
Full Exit Zone update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Balance
- Gameplay
ποΈ Exit Zone β Patch Live: Spectating & Anomalies Update
Spectating fixes, anomaly improvements, three new anomalies added, one removed, and design tweaks.
We've pushed a new update for Exit Zone focused on spectating stability, anomaly behavior, and overall design polish. Thanks to everyone who sent reports β your feedback helps shape the Zone.
π Patch Notes
π Spectating Mode Fixes β Improved camera stability, UI during spectation, and smoother transitions between players.
π§ Anomaly Improvements β Fixed various edge cases and improved detection accuracy for several anomaly types.
π +3 New Anomalies β Added three new anomaly types to increase variety and unpredictability in runs.
ποΈ Removed 1 Anomaly β Removed an anomaly that caused consistency issues and occasional soft-locks.
π¨ Design Tweaks β Visual and level design polish to improve readability and atmosphere.
β οΈ Note: Exit Zone is in Early Access. Some systems remain under development and may change. Please report any issues you find.
Thank you for playing and reporting issues β your support moves the Zone forward.
β Team Galactic Games
Source
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