In this update7
Full notes
Full Exit Ways update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Maps
- Gameplay
Exit Ways changes
Animations + HUDimproving the feeling of running and sprinting
Studying your wishes on the questionnaire, we realized that it is necessary to process this aspect.
New polygonal modelsof the infected, big boy and dogs
Stylized enemies that everyone likes and loves.
Reworked the UI for the character, inventory, trade, and quests
Simplification and streamlining. Now you can look at the new character updates.
New soundtrack
Surround sound. New ambiences. Noises, steps, shots. Work on "reviving" the map.
New map Bunker
An underground, closed, semi-dark location. Short distances, frequent turns and nooks. Ideal for intense shootouts and testing your nerves.
Demolishability of created buildings
Have you ever built the first workbench in the most crooked place? Resolved! Now you can disassemble the created objects while saving all resources.
Mailbox
Died in a raid? No more loot for raids? Running out of supplies? There is a solution. The mailbox is always nearby! Get a standard survival kit as needed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
