In this update3
Full notes
Full Eximius: Seize the Frontline update
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What changed
- Balance
- Gameplay
- Fixes
- Performance
Eximius: Seize the Frontline changes
[Balance Changes] GSF
Guardian Trooper
Damage increased from 800 to 1280
Projectile now flinches Ironguard targets
GSF Commando
Emergency Repairs will now only repair Vehicles
Drone Carrier
Vespula, Vespid and Vespa Drones will now pass through corridors more reliably
Vespa Drone reserve munition ability will now cost 300 Supply
VFX
Updated VFX for Guardian Trooper Railgun electric trail
PRE-GAME LOBBY
Improve reliability when players join, ready up, or are auto assigned to teams
BUG FIXES
Fixed newly built Vehicles getting stuck upon exiting the Armored Logistics
Improve IFV physics stability
Fixed Guardian Trooper sliding movement issue during combat
Fixed Guardian Trooper railgun having slight offset while firing moving targets and targets on different elevation
Fixed Guardian Trooper projectile being blocked by thin railings
Fixed Guardian Trooper projectile can fail to hit enemies beyond a certain distance
Fixed AI pathfinding around stairs in Academy
Fixed player becoming stuck in the grenade-equip animation when throwing a grenade while using melee at the same time
Fixed pre-game lobby auto assigning not working
Fixed error messages could be sent continuously to players in pre-game lobby
Fixed Players being able to get stuck when a Battlesuit Pod or Drone lands on them
Fixed Vespid Drones glowing by default
Source
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