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Steam News4 February 20265mo ago

Eximius V1.5.4 - 4th February 2026

[Balance Changes] GSF Guardian Trooper Damage increased from 800 to 1280 Projectile now flinches Ironguard targets GSF Commando Emergency Repairs will now only repair Vehicles Drone Carrier Vespula, Vespid and Vespa Dro

In this update3

Full notes

Full Eximius: Seize the Frontline update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes0 additions5 changes0 removals
  • Balance
  • Gameplay
  • Fixes
  • Performance
changed[Balance Changes] GSF
changedGuardian Trooper Damage increased from 800 to 1280 Projectile now flinches Ironguard targets
changedEmergency Repairs will now only repair Vehicles
changedDrone Carrier Vespula, Vespid and Vespa Drones will now pass through corridors more reliably Vespa Drone reserve munition ability will now cost 300 Supply
changedVFXUpdated VFX for Guardian Trooper Railgun electric trail
fixedBUG FIXESFixed newly built Vehicles getting stuck upon exiting the Armored Logistics
Guardian Trooper Damage8001280Guardian Trooper Damage increased, buff

Eximius: Seize the Frontline changes

changed[Balance Changes] GSF
changedGuardian Trooper Damage increased from 800 to 1280 Projectile now flinches Ironguard targets
changedEmergency Repairs will now only repair Vehicles
changedDrone Carrier Vespula, Vespid and Vespa Drones will now pass through corridors more reliably Vespa Drone reserve munition ability will now cost 300 Supply
changedUpdated VFX for Guardian Trooper Railgun electric trail

[Balance Changes] GSF

  • Guardian Trooper

    • Damage increased from 800 to 1280

    • Projectile now flinches Ironguard targets

GSF Commando

  • Emergency Repairs will now only repair Vehicles

  • Drone Carrier

    • Vespula, Vespid and Vespa Drones will now pass through corridors more reliably

    • Vespa Drone reserve munition ability will now cost 300 Supply

VFX

  • Updated VFX for Guardian Trooper Railgun electric trail

PRE-GAME LOBBY

  • Improve reliability when players join, ready up, or are auto assigned to teams

BUG FIXES

  • Fixed newly built Vehicles getting stuck upon exiting the Armored Logistics

  • Improve IFV physics stability

  • Fixed Guardian Trooper sliding movement issue during combat

  • Fixed Guardian Trooper railgun having slight offset while firing moving targets and targets on different elevation

  • Fixed Guardian Trooper projectile being blocked by thin railings

  • Fixed Guardian Trooper projectile can fail to hit enemies beyond a certain distance

  • Fixed AI pathfinding around stairs in Academy

  • Fixed player becoming stuck in the grenade-equip animation when throwing a grenade while using melee at the same time

  • Fixed pre-game lobby auto assigning not working

  • Fixed error messages could be sent continuously to players in pre-game lobby

  • Fixed Players being able to get stuck when a Battlesuit Pod or Drone lands on them

  • Fixed Vespid Drones glowing by default

Source

Steam News / 4 February 2026

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