Full notes
Full Exiled Kingdoms update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Compatibility
- Fixes
- Performance
Exiled Kingdoms changes
A new update is out. This is the full list of changes:
Improvements and adjustments
High resolution support: You can now select higher resolutions to play the game in the Settings menu, up to 1920x1080.
- Area-entered autosaveThis new slot will save the game whenever you enter a new map.
Two extra manual save slots added.
After dying, the game will now show the "Load Game" menu instead of the Main Menu.
Improved controller support: the game will be able to map extra input sources like D-pads and PoVs from controllers.
Fireball spell will now also explode if it reaches the end of its range.
German translation up to 99.5%, Italian up to 76%. Many corrections made to Russian translation.
Bugfixes
- Pushbacksometimes the player was pushed over very long distances. Fixed.
Ranged attacks: when attacking with the mouse, sometimes the range was not correctly calculated and the attack would fall slightly short. It sould work correctly now.
Duel Skill: will now work correctly when attacking with the mouse.
Fixed a crash that could happen after dying in Ironman mode (Talk about adding insult to injury...)
- Skill training requisitessometimes the Trait requisites were not properly displayed in red color when not met by the character. Fixed.
Friendly NPCs will return to their spawn points upon reloading a game. This will prevent NPCs permanently blocking you.
This update addresses most of the requests from players in the Forums, I hope it makes the game more enjoyable for you all. Regarding resolution changes: the game does not prevent you from selecting a resolution unsupported by your monitor; if you end up not being able to run the game, you can manually edit the resolution settings in a file called "init.ini". Happy adventuring everyone.
Source
Changelog.gg summarizes and formats this update. How we read updates.
