Full notes
Full Exile Protocol update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Adjusted monster values, monster's won't run away as much and are less noisy.
Increased loot multiplier, you will get around 30% more loot.
Improved recoil "floaty-ness".
Complete redesign of levels 1 and 2.
Levels now have rooms that can spawn. (Still in the works)
Dedicated vaults per floor. Vaults have been completely redesigned.
Floor 3 was removed for the demo, floors 1+2 were combined into floor 1, floor 3 moved to floor 2.
New lootable objects.
"Boss" fights.
Increased Vault loot crate spawn chances.
Extraction elevator is now randomly placed instead of being in the same spot every time.
Source
Changelog.gg summarizes and formats this update. How we read updates.
