Full notes
Full ExeKiller update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Howdy, Partners!
Hope you’re all doing well, because we’ve got another round of updates fresh off the workbench. Old-school computers and the power that keeps things running - there’s plenty to share. Let’s not waste time and jump right in!
Telstar 3000
First up, let’s take a closer look at the computer. It might look unassuming, but don’t let that fool you - this is one of the most advanced systems humming in the world of ExeKiller.
It features realistic mouse input simulation, so you’ll actually feel like you’re working with real hardware. You can control all energy-based systems right from the interface, mount external drives, encrypt or decrypt files, and even download the entire computer state onto a portable storage device. Later, you can plug it into another terminal!
Thanks to a modular design, it’s easy to keep adding new programs and functions. Whether you’re hacking into locked doors or powering up abandoned facilities, these terminals will be at the heart of it all.
If you haven’t watched the clip yet, now’s the time. You’ll see exactly why this terminal is such an essential tool for anyone trying to survive - or get ahead.
Power Systems
Of course, none of that matters without energy. The second video shows our power system. Circuits, switches, connections - it all has to be managed.
You can power any energy-based device with universal batteries, connect anything to anything, and even set up logic rules with boolean operators to create interesting solutions to environmental puzzles. Doors, lights, computers, vehicles - it’s all fair game.
And if you’re in a tight spot, don’t forget you can use energy to your advantage in combat - blow up power sources to disable enemy defenses or hook up batteries to support your own gear.
It might sound simple, but trust us - when everything goes dark in the middle of a job, you’ll wish you’d paid more attention to the wiring. And that’s where CyberVision comes in. This special mode lets you trace power lines through walls and floors, helping you spot hidden connections and solve environmental puzzles if you ever get trapped.
There’s definitely a lot you’ll be able to do here, but… We’ll save that for another time.
A little treat…
We’ve also got something a bit lighter to share. Say hi to well-known Winston - and yes, he’s finally got his own set of GIFs ready to roam the internet!
If you’re looking to add a bit of wasteland spirit to your chats or posts, grab these GIFs and let Winston do the talking. If you end up using them, tag us or drop a link - we’d love to see them in action.
Feel free to download and use it on your social media - JUST CLICK HERE!
Thanks for Being Here
Before we wrap up - big thanks to everyone for helping us hit 900 members on Discord (join here). That kind of support means everything, and it’s what keeps us going day after day.
If you haven’t joined yet, come say hi - the door’s always open (unless you run into a locked one, but that’s what lockpicks are for - check it yourself;)).
And don’t forget to follow us on Facebook, X, Instagram, and BlueSky to stay up to date. More updates, previews, and surprises are just around the corner.
Until next time, Paradark Studio ExeKiller
Source
Changelog.gg summarizes and formats this update. How we read updates.
