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Steam News7 February 20264mo ago

[Notice] Information on Log Collection

Hello, this is A.S.K.S. To improve the completeness of our game and provide a more stable gameplay environment, we are collecting certain gameplay data via GameAnalytics.

Full notes

Full EXE.CUTOR update

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Repeated intro

Hello, this is A.S.K.S.

What changed

0 fixes0 additions12 changes0 removals
  • Gameplay
  • Balance
  • Performance
  • Server
  • Events
changedTo improve the completeness of our game and provide a more stable gameplay environment, we are collecting certain gameplay data via GameAnalytics. This policy has been written in compliance with relevant laws and platform policies.
changedThis game collects gameplay logs from February 5, 2026, to February 12, 2026 .
changedImprovement of game balance
changedImprovement of gameplay flow and systems
changedSystem stability and error analysis
changedService Usage Records: Session start/end times, session count, playtime, network connection type (LAN/Wi-Fi, etc.).

EXE.CUTOR changes

changedTo improve the completeness of our game and provide a more stable gameplay environment, we are collecting certain gameplay data via GameAnalytics. This policy has been written in compliance with relevant laws and platform policies.
changedThis game collects gameplay logs from February 5, 2026, to February 12, 2026 .
changedImprovement of game balance
changedImprovement of gameplay flow and systems
changedSystem stability and error analysis

To improve the completeness of our game and provide a more stable gameplay environment, we are collecting certain gameplay data via GameAnalytics. This policy has been written in compliance with relevant laws and platform policies.

🧭 Consent Method

Upon the first launch, the game requests your consent for log collection via an in-game notice panel.

You can only play the game if you agree. If you do not agree, the game will close immediately. The same notice will appear repeatedly upon subsequent launches until consent is given.

🗓️ Collection Period

This game collects gameplay logs from February 5, 2026, to February 12, 2026.

Information collected during this period will be stored and processed according to GameAnalytics' data retention policy and will be deleted after the retention period ends in accordance with relevant laws and policies.

🧭 Purpose of Collection

  • Improvement of game balance

  • Improvement of gameplay flow and systems

  • System stability and error analysis

  1. Collection Tool

  • GameAnalytics (GA)

1-1. Information Automatically Collected via GameAnalytics

The game may automatically collect the following information via the GameAnalytics SDK:

  • Device and System Information: OS version, platform type (Windows, etc.), hardware model information.

  • Service Usage Records: Session start/end times, session count, playtime, network connection type (LAN/Wi-Fi, etc.).

  • Location Information: Country-level information based on IP address (detailed location below city level is not collected).

  • Game Execution Information: Game build version, engine version.

Note: This game does not collect direct account identifiers such as Steam ID, Steam account info, Steam keys, or payment information.

  1. In-Game Log Collection via Custom Events

The items below are automatically recorded during gameplay and are used solely for analyzing play flow and balance.

📊 Log Collection Items

① Progress and Node Information

  • Combat start node information

  • Node clear status

  • Node failure (player death) status

② Combat Result Summary

  • Time spent per combat

  • Total turns per combat

  • Activation count by equipment

③ Turn-Based Play Information

  • Time spent per turn

  • Lines cleared per turn

  • Grid rotation count

  • Equipment activation count within a turn

④ Actions During Combat

  • Usage and frequency of the Block Extraction feature

⑤ Reward Selection and Acquisition

  • Selected Equipment / Block / Booster Pack type

  • Final obtained equipment information

⑥ Play Context Information

  • Monster group type

  • Playthrough count (run count)

  • Game mode classification

  1. User Identification Method

This game does not use Steam ID or account information to identify users. It uses an anonymous identifier randomly generated by the GameAnalytics SDK. This identifier is non-personally identifiable information (non-PII). The developer cannot identify specific real-world users through this identifier.

  1. Retention and Usage Period

  • Collected data is managed on GameAnalytics servers.

  • It is stored for a maximum of 12 months and then automatically destroyed.

  • All data is stored in a non-identifiable form for statistical analysis purposes.

  1. Third-Party Provision and Entrustment

This game uses analysis tools from GameAnalytics Ltd. for analysis and service improvement.

  • Entrusted Entity: GameAnalytics Ltd.

  • Content: Analysis of game usage data and generation of statistics.

  • Scope: Limited to analysis purposes.

  • Sale and Redistribution: None.

  1. International Transfer

Collected log data may be transferred to overseas servers (AWS) operated by GameAnalytics for analysis.

  • Purpose: Game play analysis.

  • Safeguards: Compliance with international privacy standards such as GDPR.

  1. Cookies and Tracking Technologies

This game does not use web browser cookies. It only uses anonymous log collection technology via the GameAnalytics SDK. It does not use tracking technologies for account tracking or advertising purposes.

  • Effective Date: February 5, 2026

Source

Steam News / 7 February 2026

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