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Latest Excursion updates
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- Excursion
Going free.
Good Morning / Afternoon / Evening everyone! Us here at Glyphs in Lines have recently decided to make Excursion free. We felt like we didn't want the project to go to waste; with it just sitting there, collecting dust.…
Announcement1 changeBalance - Excursion
What's missing?
After watching the statistics for Excursion, I noticed an exponential ammount of wishlisters as compared to owners for the game. What's the main reason keeping most people from purchasing? "Price too high!" "I wish it h…
Announcement1 changeBalance - Excursion
Outdated News Feed Entries
Hey there! Just letting you guys know that any entries prior to November 27th 2017 don't apply to Excursion anymore. Those entries were from when Excursion was intended to be a different game, so, don't worry about them…
Announcement - Excursion
Project Replacement
Over the time since the last announcement, we've been working on other stuff. We've been thinking of replacing Excursion with our RPG tool (That's pretty much done!). it's a tool to help with tabletop RPGs (we can't say…
Announcement1 changeBalance - Excursion
Complete overhaul coming
recently its been quite hard to get some programing done on the game due to extreme cluttering of code and such, so we will be starting from scratch on the programing side. we will also be bringing the project off cours…
Announcement1 changeBalance - Excursion
Sprite update
Revamped the sprite system, making the sprites's movement smooth, as well as making it possible to customize your character, wich is currently not available due to there not being different sets available at this time.
Announcement1 changeBalance - Excursion
FINALLY ANOTHER UPDATE
after about of month of silence, we finally have an update ready. Random generation is now good *enough* to post it up, including enemies inside of the rooms. bullet spread has been completely revamped, so the more dama…
Announcement1 changeBalance - Excursion
Update
Inventory system has been completely overhauled. Defeated enemies now have a very high chance (for debug purposes) to drop treasures and weapons with (almost) completely random stats, both of which now save, and you can…
Announcement1 changeBalance - Excursion
World generation
steps have been made to getting random world generation working. also hit markers should now show properly on enemies. theres really nothing else for me to put here lol.
Announcement1 changeBalance - Excursion
Inventory & Multiplayer
The inventory system has been updated. pressing ESC will now show the backpack menu (with 3 starter weapons). Multiplayer has been updated. It is not possible yet to join through steam, but if anyone is in a game, you m…
Announcement1 changeBalance

