Full notes
Full Evolution Survival update
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What changed
- Gameplay
- Maps
- UI and audio
- Store
- Fixes
- Server
Evolution Survival changes
Added:
-Animal Biome Buffs
-Depending on which biome an animal is born in, it can receive a speed, health, or damage buff
-Tick sound for crossbow arrows hitting either animals or players
-Explosions can no longer affect someone or an object behind cover
-Multi-Crafting menu. You can select the number of items you want to craft and see the resources required.
-Shift+LeftClick will quick transfer an item from one inventory to the next. I.e. your inventory to a chest or storage inventory
-Made skins for several of the WIP cosmetics
-Animal models and animations (WIP)
-Swimming
-Updated water look
-Assembled wood palisade wall
-Forges and proper smelting
-New map. Utilizes new landscape pipeline and sculpting methods. (Sidemap_22_P)
-Power Relays. Transmit power on a certain channel to other transmitters and receivers
-Much more small details and items
-Fir Trees
-Tall Palms
-Beach Rocks
-New lighting
Fixed:
-Animals locking you in place when attacking
-Rubberbanding and stutters in multiplayer, especially prevalent on dedicated servers
-Glitch where crossbows sometimes did 0 damage
-Certain oil extraction issues
-Certain items not saving
Changed:
-Weapons now zoom different amounts
Work Continues:
-Ships
-Naval Warfare
-Aliens
-Animal Models/Visuals/Animations
Scrapped for now:
-Fully simulated weather
-Sidemap_20
Source
Changelog.gg summarizes and formats this update. How we read updates.
