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Steam News5 January 20266mo ago

Evochron Legacy SE 2.0828 Update...

Version 2.0828 includes the following improvements: Improvements to cockpit reloading/rebuilding when activating workshop items.

Full notes

Full Evochron Legacy SE update

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What changed

0 fixes9 additions6 changes0 removals
  • Gameplay
  • Workshop
  • Balance
  • UI and audio
  • Maps
  • Server
changedVersion 2.0828 includes the following improvements:
changedImprovements to cockpit reloading/rebuilding when activating workshop items.
changedNames of any files that conflict are now displayed during the workshop item installation process.
addedAdded ability to change baseline values for certain commodity/material prices, weapon damage levels, ship specifications, and more in sandbox mode.
addedAdded options for alternate shield and hull weapon impact sounds for player hitting hostile ships.
addedAdded ability to enable TrackIR while in-game without requiring exit and relaunch from main menu.

Evochron Legacy SE changes

changedVersion 2.0828 includes the following improvements:
changedImprovements to cockpit reloading/rebuilding when activating workshop items.
changedNames of any files that conflict are now displayed during the workshop item installation process.
addedAdded ability to change baseline values for certain commodity/material prices, weapon damage levels, ship specifications, and more in sandbox mode.
addedAdded options for alternate shield and hull weapon impact sounds for player hitting hostile ships.

Version 2.0828 includes the following improvements:

  • Improvements to cockpit reloading/rebuilding when activating workshop items.

  • Names of any files that conflict are now displayed during the workshop item installation process.

  • Added ability to change baseline values for certain commodity/material prices, weapon damage levels, ship specifications, and more in sandbox mode.

  • Added options for alternate shield and hull weapon impact sounds for player hitting hostile ships.

  • Added ability to enable TrackIR while in-game without requiring exit and relaunch from main menu.

  • Added verification step and price display when selling a ship frame stored in a station hangar.

  • Added support for custom station, city, and carrier meshes in sandbox multiplayer mode.

  • Added custom secondary animation image import option for capital ship explosions.

  • 'Territory' and 'Econ/Tech' buttons in nav map quadrant mode changed to toggles.

  • Minor improvements and fixes.

Notes:

Custom Meshes in Sandbox Multiplayer - To avoid mismatches between players that can affect collision detection and cause other inconsistent environmental conditions, certain custom meshes have generally not been supported in multiplayer mode. This update enables support for such custom meshes while in the sandbox multiplayer mode. This allows players who want to link together with certain custom meshes to be able to connect in multiplayer. Mismatches can occur, so players will need to install the same custom files/workshop items if they want consistent conditions. If a mismatch occurs, a notice and names of affected players will be displayed in the message log as an alert.

Custom Prices, Levels, and Specifications in Sandbox Mode - Certain core baseline values can now be changed for the sandbox mode to change parameters such as pricing, damage, and ship specifications. The adjustable parameters are for values that are generally distinct from those subject to other internal alteration by gameplay and/or sandbox commands. So most are baseline values from which additional factors are often applied or calculated. Other values can often be compensated for or otherwise adjusted via sandbox commands. Details for changeable values are available in a sample file available in the customizing kit: https://starwraith.com/evochronlegacy/customkitse/readme.htm#505

Cockpit Reloading/Rebuilding for Workshop Items - When selecting workshop items that include custom cockpit textures and/or meshes, the game now completely rebuilds all elements via the sequences and procedures required for various launch/startup processes as well as in-game operations (including light maps, custom displays, HUD settings, and custom parameters). This eliminates the need for a full relaunch from the main menu to reset everything. The full rebuild process takes a little longer, but generally only by a few seconds. An alert notice when the rebuilding process occurs has also been added for indication.

Verification Step When Selling Stored Ship Frames - A verification prompt is now presented when clicking the 'Sell' option for a frame stored in a station hangar. In case of accidental click, the 'Cancel' button can be used to prevent selling the frame. The selling price is also now displayed in the verification prompt.

Source

Steam News / 5 January 2026

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