Full notes
Full Eville update
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What changed
- Maps
- Gameplay
- UI and audio
- Performance
Update 1.4.2 Patch Notes:
Thank you for checking out Season 2 & the new map, Frostpit. We really appreciate your bug reports & feedback. Check out the list of changes & fixes below.
Changed: - Trapper - Survivalists Vision: Only shows new spawned herbs on the minimap, and dropped items to everyone
Fixed: - Lockpick cannot be used inside player's homes - Underground trapdoors visible on minimap when outdoors - Protection potion not working on Full Moon Event - Failed to create session if spamming button - Shows a waiting menu now instead - Pet appearances are not copied if you clone the appearance of another player as a Slanderer - [UI] Changing the Difficulty setting resets the selected map - Frostpit: The Map overlay that shows item spawns shows the spawns from the Eville map - Frostpit: Items on some tables are only showing up when you get close to them - Frostpit: Ruins Quest - some Souls spawn inside the walls - Frostpit: Digging Quest - some dirt piles spawn clipping with the walls - Frostpit: Barricades can not be placed in some open areas - Frostpit: Possible to get out of bounds as a ghost - The Poltergeist shows no animation when "dying" - Ghost Guide is too loud and not affected by "Sound Effect" setting - The Guard in the main menu has no head
KNOWN ISSUES: - Using Slanderer's Face Morph on dead players causes a crash. We're working on a fix
Source
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