HomeGamesUpdatesPricingMethodology
Steam News1 June 20233y ago

Patch Notes 1.0.1

Hello minions, Thank you for all your feedback and reports. I had to order those lazy developers to fix and improve some stuff, here’s what they did: Fixed electricity VFX when using lightning close to the water.

Full notes

Full Evil Wizard update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello minions,

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedFixed electricity VFX when using lightning close to the water. - Fixed SFXs that kept playing forever under some circumstances. - Fixed bug that made the ducks' collection appearing partially out of the screen. - Fixed a bug that prevents you from dying if you lose your last heart just after dashing in some cases. - Fixed black screen bug after dying against Reniart sometimes. - Fixed glitch when opening map on ultra wide monitors. - Fixed a bug that made some bosses and enemies stay still after the player died at the same time as the enemy. - Fixed a few characters missing in some languages. - Fixed a wrong translated text in the bathroom tutorial for Chinese and Japanese - Balanced a few optional bosses. - Changed golem in the island that appears early in the game for a different enemy that is easier to kill while you still don’t have ice. - We disabled polish language temporarily while we fix the wrong translations that were reported by players.

Thank you for all your feedback and reports. I had to order those lazy developers to fix and improve some stuff, here’s what they did:

  • Fixed electricity VFX when using lightning close to the water. - Fixed SFXs that kept playing forever under some circumstances. - Fixed bug that made the ducks' collection appearing partially out of the screen. - Fixed a bug that prevents you from dying if you lose your last heart just after dashing in some cases. - Fixed black screen bug after dying against Reniart sometimes. - Fixed glitch when opening map on ultra wide monitors. - Fixed a bug that made some bosses and enemies stay still after the player died at the same time as the enemy. - Fixed a few characters missing in some languages. - Fixed a wrong translated text in the bathroom tutorial for Chinese and Japanese - Balanced a few optional bosses. - Changed golem in the island that appears early in the game for a different enemy that is easier to kill while you still don’t have ice. - We disabled polish language temporarily while we fix the wrong translations that were reported by players.

Let me know if they did a good work or if a need to punish them harder.

Stay sinister, Evil Wizard

Source

Steam News / 1 June 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.