Full notes
Full Evil West update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Hey Hunters!
Our first update is now live on Steam! The complete patch notes is available down below, happy reading!
FEATURES
ALL PLATFORMS
You can now toggle the Camera Shake in the Game options. - You can now restart the current mission from the Lore menu’s Missions section.
PC
You can now change the sprint action on keyboard to be a toggle instead of hold-to-sprint. - The arrow cursor keys are not hard bound to the camera movement any more. - Added the Exit button in the EULA screen upon the first launch of the game. - You can now adjust the FOV (Field of View) angle in the options menu, which is especially useful if you own an ultrawide monitor.
BLOCKERS
The player is no longer blocked while replaying the Remote RI Outpost mission. - The player can’t get blocked any more while destroying the glamour seals in the Smoke and Mirrors mission. - The player won’t get blocked inside the Man of People mission while destroying the monster nests. Note: the mission needs to be restarted from the Lore menu for this fix to work.
BUGFIXES
ALL PLATFORMS
Fixed the analogue sticks player movement not working on some controllers. - Fixed a combat sound staying active after the enemy’s death for one of the large enemies. - Fixed the player being able to throw the enemy out of the arena in The Questionable Cargo mission. - Fixed the cases where starting or loading the mission could take too long and the screen would never fade out from black. - Fixed some of the large enemies’ HP pools being wrong if the player switches difficulty mid-encounter. - Fixed the player being able to shoot Revolver even on cooldown, when combined with swapping from the Scorcher. - Fixed one of the traversal interactions being active during the encounter in the Where Oil Tastes Like Blood mission. - Fixed the player animation stuttering while using the Rifle close to the enemy. - Fixed the Crippling Rod not always working properly against the Highborn enemy ranged attacks.
COOP
Fixed the players being able to get soft-locked if they both died during tutorial in The First Spark mission.
Source
Changelog.gg summarizes and formats this update. How we read updates.
