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Steam News29 May 20261mo ago

Weirdos & Wackos: Part 1.5

Weirdos & Wackos Part 1.5 Changelog Update - May 2026 Behind the Scenes We did a big cleanup pass on how boss fights work under the hood.

In this update6

Full notes

Full Evil Pongon Game update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions9 changes2 removals
  • Gameplay
  • Balance
  • UI and audio
changedBehind the ScenesWe did a big cleanup pass on how boss fights work under the hood. Most of this is invisible to you, but it means fewer bugs, faster fixes, and a more stable game overall.
changedGameplayBullets are slower and deal less damage, so the tutorial actually feels like one
changedGameplayUsing the Act option heals more HP
removedGameplayYour HP can no longer drop to 0 from a single hit. One bad moment won't end your run
fixedGameplayFixed a bug where the victory screen could trigger twice at low HP
changedGameplayBullet walls now come from either side randomly instead of always the same direction

Evil Pongon Game changes

changedWe did a big cleanup pass on how boss fights work under the hood. Most of this is invisible to you, but it means fewer bugs, faster fixes, and a more stable game overall.
changedBullets are slower and deal less damage, so the tutorial actually feels like one
changedUsing the Act option heals more HP
removedYour HP can no longer drop to 0 from a single hit. One bad moment won't end your run
fixedFixed a bug where the victory screen could trigger twice at low HP

Weirdos & Wackos Part 1.5 Changelog

Update - May 2026

Behind the Scenes

We did a big cleanup pass on how boss fights work under the hood. Most of this is invisible to you, but it means fewer bugs, faster fixes, and a more stable game overall.

👾 Tutorial Boss

Gameplay

  • Bullets are slower and deal less damage, so the tutorial actually feels like one

  • Using the Act option heals more HP

  • Your HP can no longer drop to 0 from a single hit. One bad moment won't end your run

  • Fixed a bug where the victory screen could trigger twice at low HP

🤠 Sheriff Boss

Gameplay

  • Bullet walls now come from either side randomly instead of always the same direction

  • Spam bullets drift toward you slightly, so hiding in a corner is no longer a free pass

  • The ring of bullets now has more bullets, spins faster, and shrinks over time to close in on you

  • The homing bullet is faster and now deals 2 damage instead of 1

  • Edge spam fires faster and floods the arena with more bullets

  • The spiral now fires 3 arms at once instead of 1

  • The cross attack is now a full 8-pointed star with more bullets per arm

🥚 Content

  • Added a Slendytubbies 3 menu easter egg

  • Added a Slendytubbies subfloor

  • Brought back the Five Nights at Evil Pongon subfloor

  • Remade the settings menu

  • And a whole lot more

Thanks for playing.

Source

Steam News / 29 May 2026

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