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Steam News7 February 20197y ago

Last 9 Updates! (+New tasks!)

I think you notice the frequent edits we make. This is because we want to respond to everything as quickly as possible.

Full notes

Full Evil Bank Manager update

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What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedI think you notice the frequent edits we make. This is because we want to respond to everything as quickly as possible. Today I wanted to tell about the update that we introduced yesterday and the edits of the last week: 1. Added: "Task" update. Now the player after the tutorial will receive tasks in order to get acquainted with the basic functionality. For each of them you will receive a reward. This will greatly simplify the game for beginners and help you see what opportunities there are in the game. 2. Added: Convenient sorting system in diplomatic skills. Also added filter competitor banks, to reduce the cost of the bank 3. Added: Now the tasks of mercenaries (Guard) will be regenerated every 10 turns. 4. Changed: Previously, when you clicked "Esс" in Revolutions, the window was immediately closed. It was necessary to open all sub-items manually. Now when you click "Esс" will return to the previous menu. 5. Fixed: Solved the problem with the expansion for ultra-large screens. Now there will be no situation in which a button is not pressed or the functionality does not work correctly. Also solved the problem of displaying the game on an incomplete screen. Now the game, even at 0.5% of the rarest of large screens will be shown in full screen. 6. Fixed: Bug with the lack of names of competitor banks in the battle. Now you will see each of them ;) 7. Fixed: Rare bug with negative property cost 8. Fixed: Scrolling in some windows (as you asked) 9. Fixed: Many localization edits. Thank you for your support! We keep going in developing "Science")

Evil Bank Manager changes

changedI think you notice the frequent edits we make. This is because we want to respond to everything as quickly as possible. Today I wanted to tell about the update that we introduced yesterday and the edits of the last week: 1. Added: "Task" update. Now the player after the tutorial will receive tasks in order to get acquainted with the basic functionality. For each of them you will receive a reward. This will greatly simplify the game for beginners and help you see what opportunities there are in the game. 2. Added: Convenient sorting system in diplomatic skills. Also added filter competitor banks, to reduce the cost of the bank 3. Added: Now the tasks of mercenaries (Guard) will be regenerated every 10 turns. 4. Changed: Previously, when you clicked "Esс" in Revolutions, the window was immediately closed. It was necessary to open all sub-items manually. Now when you click "Esс" will return to the previous menu. 5. Fixed: Solved the problem with the expansion for ultra-large screens. Now there will be no situation in which a button is not pressed or the functionality does not work correctly. Also solved the problem of displaying the game on an incomplete screen. Now the game, even at 0.5% of the rarest of large screens will be shown in full screen. 6. Fixed: Bug with the lack of names of competitor banks in the battle. Now you will see each of them ;) 7. Fixed: Rare bug with negative property cost 8. Fixed: Scrolling in some windows (as you asked) 9. Fixed: Many localization edits. Thank you for your support! We keep going in developing "Science")

I think you notice the frequent edits we make. This is because we want to respond to everything as quickly as possible. Today I wanted to tell about the update that we introduced yesterday and the edits of the last week:

  1. Added: "Task" update. Now the player after the tutorial will receive tasks in order to get acquainted with the basic functionality. For each of them you will receive a reward. This will greatly simplify the game for beginners and help you see what opportunities there are in the game.
  2. Added: Convenient sorting system in diplomatic skills. Also added filter competitor banks, to reduce the cost of the bank
  3. Added: Now the tasks of mercenaries (Guard) will be regenerated every 10 turns.
  4. Changed: Previously, when you clicked "Esс" in Revolutions, the window was immediately closed. It was necessary to open all sub-items manually. Now when you click "Esс" will return to the previous menu.
  5. Fixed: Solved the problem with the expansion for ultra-large screens. Now there will be no situation in which a button is not pressed or the functionality does not work correctly. Also solved the problem of displaying the game on an incomplete screen. Now the game, even at 0.5% of the rarest of large screens will be shown in full screen.
  6. Fixed: Bug with the lack of names of competitor banks in the battle. Now you will see each of them ;)
  7. Fixed: Rare bug with negative property cost
  8. Fixed: Scrolling in some windows (as you asked)
  9. Fixed: Many localization edits. Thank you for your support! We keep going in developing "Science")

Source

Steam News / 7 February 2019

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