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- Every Day We Fight
Update #14: Prison Reload Fixes
Bug Fixes Fixed issues which could lead to users being soft-locked when reloading a save in the Prison environment. Join the Thorns' Community! You can find us on Discord, Reddit, and Twitter for discussions, updates, b…
Patch notes1 changeFix - Every Day We Fight
Save 50% on Every Day We Fight
Fight your way out of a time loop in Every Day We Fight, now 50% off during the Hooded Horse Winter Publisher Sale. Hooded Horse Winter Publisher Sale In Every Day We Fight, you and your band of resistance fighters are…
Announcement1 changeBalance - Every Day We Fight
Update 0.8.2.0 Beta
Calling all Thorns. The 0.8.2.0 update has been released on the test beta branch. This update includes the introduction of the Nightmare Difficulty. This new difficulty option will reward players with a new achievement…
Announcement1 changeCompatibility - Every Day We Fight
Update #13: Act 3 Final Fight Fix
Bug Fixes Issue caused by erroneously placed save checkpoint in Act 3 Final Fight. Fixed softlock in harvester and stasis bomb. Bomb state in Harvester Fight now saved. Several Crash Fixes. Join the Thorns' Community! Y…
Patch notes4 changesFixGameplay - Every Day We Fight
Save 50% on Every Day We Fight
Fight your way out of a time loop in Every Day We Fight, now 50% off during the Hooded Horse November Publisher Sale. Hooded Horse November Publisher Sale In Every Day We Fight, you and your band of resistance fighters…
Store2 changesBalance - Every Day We Fight
Nominate Every Day We Fight for the Steam Awards
Hey Thorns, The 2025 Steam Awards have begun! Nominations are open, and we’re hoping you’ll consider nominating Every Day We Fight in the Most Innovative Gameplay category. The competition this year is incredible, and t…
Announcement5 changesGameplayPerformance - Every Day We Fight
Update #12: In combat saves
Update 0.8.1.0 introduces autosaves for each turn in combat. In combat saving has been the most heavily requested feature since launch, and we will be adding manual saving in combat in an upcoming update. We are working…
Event187 changes1 numericFix - Every Day We Fight
Update #11: Swap pickup/interaction targets and bug fixes
The 0.8.0.2 update focuses on introducing the ability to swap between interact/pickup targets as well as adding the ability to influence max HP to the difficulty configuration menu. We’ve updated the test beta branch wi…
Store2 changesBalance - Every Day We Fight
Save 50% on Every Day We Fight
Every Day We Fight is available for 50% off during the Hooded Horse October Publisher Sale! Caught in a time loop, your band of resistance fighters is humanity’s last hope. Real-time exploration meets turn-based tactics…
Announcement1 changeBalance - Every Day We Fight
Update #10 Stability Hotfix
Every Day We Review Reviews are important at every stage of Early Access, and in our efforts to bring you the best experience possible, we'd appreciate it immensely if you took the time to throw in even a word showing w…
Patch notes4 changesGameplayUI/audio - Every Day We Fight
Save 50% on Every Day We Fight
Just last week. Every Day We Fight got a major update that adds multiple new save types, new difficulty settings, lots of quality of life changes. The full update post even has a sneak peek at the new 3D models and text…
Store3 changesGameplayBalance






